Fluid: Flow object does not emit liquid #79884

Closed
opened 2020-08-18 15:58:48 +02:00 by Ivan Ćosić · 15 comments

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 432.00

Blender Version
Broken: version: 2.83.4, branch: master, commit date: 2020-08-05 06:00, hash: c113af8288
Worked: (newest version of Blender that worked as expected)

Short description of error
[Please fill out a short description of the error here]

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

After 100 attempts, it still doesn't work. He works once and then does nothing again. Despite Free data and Bake nothing
image.png

**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 432.00 **Blender Version** Broken: version: 2.83.4, branch: master, commit date: 2020-08-05 06:00, hash: `c113af8288` Worked: (newest version of Blender that worked as expected) **Short description of error** [Please fill out a short description of the error here] **Exact steps for others to reproduce the error** [Please describe the exact steps needed to reproduce the issue] [Based on the default startup or an attached .blend file (as simple as possible)] After 100 attempts, it still doesn't work. He works once and then does nothing again. Despite Free data and Bake nothing ![image.png](https://archive.blender.org/developer/F8791075/image.png)
Author

Added subscriber: @PredatorHall

Added subscriber: @PredatorHall

Added subscriber: @RC12

Added subscriber: @RC12

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

Can you upload the blend file where it doesnt work? also looking at the screenshot you have liquid option turned off, and you cant really have a fluid sim without any liquid.
image.png

Can you upload the blend file where it doesnt work? also looking at the screenshot you have liquid option turned off, and you cant really have a fluid sim without any liquid. ![image.png](https://archive.blender.org/developer/F8791358/image.png)
Author

flow.blend
Unfortunately it doesn't work again. I tried everything. Sometimes it works and sometimes it doesn't.
image.png

[flow.blend](https://archive.blender.org/developer/F8791497/flow.blend) Unfortunately it doesn't work again. I tried everything. Sometimes it works and sometimes it doesn't. ![image.png](https://archive.blender.org/developer/F8791498/image.png)
Author

image.png
flow2.blend
I think I get it. So after a lot of trying I came to the conclusion that the last object must be sphere type flow. Only then does it work. If we first create a sphere and then a cube type domain then it will not work. I think that's the solution.

![image.png](https://archive.blender.org/developer/F8791565/image.png) [flow2.blend](https://archive.blender.org/developer/F8791567/flow2.blend) I think I get it. So after a lot of trying I came to the conclusion that the last object must be sphere type flow. Only then does it work. If we first create a sphere and then a cube type domain then it will not work. I think that's the solution.

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Added subscriber: @Sergey

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Sebastián Barschkis changed title from Flow dosnt work to Fluid: Flow object does not emit liquid 2020-09-01 14:41:25 +02:00

Added subscriber: @sebbas

Added subscriber: @sebbas

Changed status from 'Needs User Info' to: 'Resolved'

Changed status from 'Needs User Info' to: 'Resolved'
Sebastián Barschkis self-assigned this 2020-09-01 15:02:00 +02:00

I think the issue in the first file was just that the face normals of the flow object were pointing to the inside. They should be pointing outwards like in the second file.

The order in which the object are added to the world should not make a difference.

I think the issue in the first file was just that the face normals of the flow object were pointing to the inside. They should be pointing outwards like in the second file. The order in which the object are added to the world should not make a difference.
anaysha commented 2021-01-07 12:33:51 +01:00 (Migrated from localhost:3001)

Added subscriber: @anaysha

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anaysha commented 2021-01-07 12:33:51 +01:00 (Migrated from localhost:3001)

This comment was removed by @anaysha

*This comment was removed by @anaysha*

Added subscriber: @mont29

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Reference: blender/blender#79884
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