Output time remapping with Eevee motion blur can cause render to fail. #79939
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#79939
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: SUSE Leap 15.1
Graphics card: NVidia RTX 2070 Super (official drivers)
Blender Version
Broken: 2.90,
83c78529b9
, x86_64 linux, 2020-08-19Worked: 2.90,
aed11c673e
, x86_64 linux, 2020-06-06Short description of error
Some combinations of output time remapping along with a high motion blur shutter and step values can cause rendering to fail. F12 renders can cause the global frame to jump forwards while animation rendering can fail after outputting a single frame.
Exact steps for others to reproduce the error
#79939.blend
With the default scene, set the following parameters:
Time remapping (Output properties->Dimensions->Time remapping)
Old: 100
New: 400
Motion Blur
Shutter: 8.0
Steps: 32
(Make sure global frame is set to 1)
Result:
An F12 render will cause the global frame to jump to 4. Resetting back to 1 and rendering an animation (with default range 1-250) will result in only frame 0004.png being written out.
Observations:
Added subscriber: @intracube
Added subscriber: @Raimund58
I can recreate the jump to frame 4.
I also noticed weird behaviours from Blender while trying to render a animation from frame 2 to 250.
Tested with version: 2.90.0 Beta, branch: master, commit date: 2020-08-19 10:14, hash:
83c78529b9
, type: Release build date: 2020-08-19, 21:11:14system-info_2.90.txt
Added subscriber: @fclem
Wasn't it supposed to be fixed? https://developer.blender.org/T79213
Could @fclem bring some insights? I might misunderstand some things here.
Changed status from 'Needs Triage' to: 'Confirmed'
Changed status from 'Confirmed' to: 'Resolved'
I cannot reproduce after
ed96c59c20
so I will close as resolved.