Cycles causes crash on Mac with NVIDIA GeForce GTX 980 Ti #80315

Closed
opened 2020-09-01 09:19:50 +02:00 by Christopher Hartley · 9 comments

System Information
Operating system: Darwin-17.7.0-x86_64-i386-64bit 64 Bits
Graphics card: NVIDIA GeForce GTX 980 Ti OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.33.0 387.10.10.10.40.138

Blender Version
Broken: version: 2.90.0, branch: master, commit date: 2020-08-31 11:26, hash: 0330d1af29
Worked: (newest version of Blender that worked as expected)

Short description of error
Blender 2.9 crashes when the viewport shading is switched to Cycles and there is any object in the scene. Previously reported ( #78793 ) I was assured that while GPU rendering would not be available for this NVIDIA card, I would still be able to use 2.9 with CPU rendering. This is not the case.
Exact steps for others to reproduce the error
Open 2.9 using the default scene. Switch render engine to Cycles. Switch viewport shading to Cycles... Crash!
Alternatively start with empty scene - no objects, just camera and light - Switch render engine to Cycles. Switch viewport shading to Cycles. Add any object to the scene... Crash!

**System Information** Operating system: Darwin-17.7.0-x86_64-i386-64bit 64 Bits Graphics card: NVIDIA GeForce GTX 980 Ti OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.33.0 387.10.10.10.40.138 **Blender Version** Broken: version: 2.90.0, branch: master, commit date: 2020-08-31 11:26, hash: `0330d1af29` Worked: (newest version of Blender that worked as expected) **Short description of error** Blender 2.9 crashes when the viewport shading is switched to Cycles and there is any object in the scene. Previously reported ( #78793 ) I was assured that while GPU rendering would not be available for this NVIDIA card, I would still be able to use 2.9 with CPU rendering. This is not the case. **Exact steps for others to reproduce the error** Open 2.9 using the default scene. Switch render engine to Cycles. Switch viewport shading to Cycles... Crash! Alternatively start with empty scene - no objects, just camera and light - Switch render engine to Cycles. Switch viewport shading to Cycles. Add any object to the scene... Crash!

Added subscriber: @chrishartley

Added subscriber: @chrishartley

#80329 was marked as duplicate of this issue

#80329 was marked as duplicate of this issue

Added subscriber: @iss

Added subscriber: @iss

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

Can you check if this happens with latest daily (2.91) build? https://builder.blender.org/download/

#78793 is still open, is this different issue then you reported there?

Can you check if this happens with latest daily (2.91) build? https://builder.blender.org/download/ #78793 is still open, is this different issue then you reported there?

Added subscriber: @Funtomas78

Added subscriber: @Funtomas78

I can confirm the same issue occurs in the latest 2.91 build.
This is the same issue as #78793. I hadn't realised that ticket was still open. I had assumed it was finished with the update to docs, no further action having been noted.

I can confirm the same issue occurs in the latest 2.91 build. This is the same issue as #78793. I hadn't realised that ticket was still open. I had assumed it was finished with the update to docs, no further action having been noted.

Thanks for info. I will then merge this back to #78793.

Thanks for info. I will then merge this back to #78793.

Closed as duplicate of #78793

Closed as duplicate of #78793
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Reference: blender/blender#80315
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