Multiple Frame Rates/ Playback/ VSE scene strips #80565

Open
opened 2020-09-07 15:31:46 +02:00 by luke tallarida · 6 comments

System Information
Operating system: windows 10
Graphics card: rtx 2060

Blender Version
Broken: 2.90.0
Worked: Never

Short description of error
I'm using the VSE and I have 2 scene strips from two different scenes inside the VSE.
The first scene strip references a scene that is set to 12 FPS.
The second scene strip references a scene that is set to 24 FPS.
The 3rd scene is where I'm using the VSE, and this scene is set to 12 FPS.

The problem is, all the scene strips are playing back at 12 FPS by default in the scene where I'm using the VSE. In other words, the scene that is 24 FPS is playing back at 12 FPS.
If I'm not mistaken, this wouldn't happen with real footage. Two recordings with two different FPS dropped into a project would play back at different speeds.
What I'm trying to do is have a video at 12 fps, and the put a 24 fps scene strip in the VSE so that i can put it in slow motion and have it play back with the same quality.

Exact steps for others to reproduce the error

  • Open attached file
  • Run VSE
    Note that the cube shown on each strip has the same speed in the animation.
    It was expected that one was twice as fast than the other.
    _VSE scene strips.blend
**System Information** Operating system: windows 10 Graphics card: rtx 2060 **Blender Version** Broken: 2.90.0 Worked: Never **Short description of error** I'm using the VSE and I have 2 scene strips from two different scenes inside the VSE. The first scene strip references a scene that is set to 12 FPS. The second scene strip references a scene that is set to 24 FPS. The 3rd scene is where I'm using the VSE, and this scene is set to 12 FPS. The problem is, all the scene strips are playing back at 12 FPS by default in the scene where I'm using the VSE. In other words, the scene that is 24 FPS is playing back at 12 FPS. If I'm not mistaken, this wouldn't happen with real footage. Two recordings with two different FPS dropped into a project would play back at different speeds. What I'm trying to do is have a video at 12 fps, and the put a 24 fps scene strip in the VSE so that i can put it in slow motion and have it play back with the same quality. **Exact steps for others to reproduce the error** - Open attached file - Run VSE Note that the cube shown on each strip has the same speed in the animation. It was expected that one was twice as fast than the other. [_VSE scene strips.blend](https://archive.blender.org/developer/F8861810/_VSE_scene_strips.blend)
Author

Added subscriber: @tallaridaj

Added subscriber: @tallaridaj

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

In fact, since FPS is a property of the scene, it is to be expected that the FPS of the VSE scene does not overwrite the expected frame for the other scenes' strip.
Maybe there should be a kind of multiplier to evaluate which frame of the other scene to computate.

I am confirming it as a bug, but there may be some limitations to achieving this, and it almost fits as a request for improved behavior (which is not accepted as a bug).
The final decision will be with the #vfx_video team

In fact, since FPS is a property of the scene, it is to be expected that the FPS of the VSE scene does not overwrite the expected frame for the other scenes' strip. Maybe there should be a kind of multiplier to evaluate which frame of the other scene to computate. I am confirming it as a bug, but there may be some limitations to achieving this, and it almost fits as a request for improved behavior (which is not accepted as a bug). The final decision will be with the #vfx_video team

Added subscriber: @iss

Added subscriber: @iss

In #80565#1013145, @mano-wii wrote:
In fact, since FPS is a property of the scene, it is to be expected that the FPS of the VSE scene does not overwrite the expected frame for the other scenes' strip.

True, but currently VSE does not support strips with different playback rate.

This is technically feature request but it should be covered by #59540. So it is "TODO". To change playback rate of strip please use Speen Control effect strip.

> In #80565#1013145, @mano-wii wrote: > In fact, since FPS is a property of the scene, it is to be expected that the FPS of the VSE scene does not overwrite the expected frame for the other scenes' strip. True, but currently VSE does not support strips with different playback rate. This is technically feature request but it should be covered by #59540. So it is "TODO". To change playback rate of strip please use Speen Control effect strip.
Philipp Oeser removed the
Interest
VFX & Video
label 2023-02-10 09:31:58 +01:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#80565
No description provided.