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Node Group Texture slot problem
Confirmed, NormalPublicBUG

Description

System Information
Operating system: Windows 10
Graphics card: gtx1060

Blender Version
Broken: 2.9
Worked: N/A

Short description of error
In the Texture Paint mode, when all textures are inside a node group, if you change brush radius it jumps to the top texture slot every time.

Exact steps for others to reproduce the error

  • Open attached file
  • In the property editor, select test texure slot
  • Change brush radius.

The top texture slot (test) was selected automatically

Event Timeline

dupoxy added a subscriber: dupoxy.Sep 11 2020, 8:16 PM

I can confirm the jumps.
I was able to test from Blender 2.80 to 2.91 and the behavior is always the same as in the description.

when all textures are inside a node group and you change brush radius it jumps to the top texture slot every time

Germano Cavalcante (mano-wii) changed the task status from Needs Triage to Confirmed.Sep 14 2020, 9:16 PM
Germano Cavalcante (mano-wii) updated the task description. (Show Details)
Germano Cavalcante (mano-wii) changed the subtype of this task from "Report" to "Bug".

That seems to work as intended. Although I can see how confusing it is when something that is not visible determines what the active texture is.
This needs to be fixed in the design before the code can be changed.

Jacques Lucke (JacquesLucke) renamed this task from Node Goup Texture slot problem to Node Group Texture slot problem.Nov 4 2020, 3:26 PM