Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 452.06
Broken: version: 2.83.6, 2.9 & 2.91
Worked: (not sure)
Name: Rigify (0, 6, 1)
Author: Nathan Vegdahl, Lucio Rossi, Ivan Cappiello, Alexander Gavrilov
Short description of error
basic.raw_copy bones with ORG prefix are not generated correctly (or at least not as I expect)
Exact steps for others to reproduce the error
-Create a new single bone
-give the bone basic.raw_copy rig type
-rename the bone "ORG-bone"
-press Generate Rig
The bone is moved to layer 31 and it retails the name "ORG-bone" in the generated rig.
Actual behavior in the current version of Rigify:
The bone remains in the same layer as in the meta rig. It also loses the "ORG-" prefix. So "ORG-bone" is renamed to "bone".
I started trying to figure out raw_copy recently so it could be that I misunderstood something.
But this is inconsistent with the raw_copy's that have MCH or DEF prefix.
Bones with MCH- prefix are moved to layer 30 and retain the prefix.
Bones with DEF- prefix are moved to layer 29 and retain the prefix.
Only ORG bones don't follow this pattern.