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UV Image Editor: Overlay Popover
Closed, ResolvedPublicDESIGN

Authored By
Jeroen Bakker (jbakker)
Sep 14 2020, 11:44 AM
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Description

The overlay options in the image/uv editor is hidden in side panels and menus. Sometimes this panel is even hidden, while still useful.
The goal of this task is to introduce an overlay pop-over just like the overlay-popover of the 3d viewport.

  • Popover has
    • UV Stretching (only available in the UV mode, when active object mode is a mesh and in OB_EDIT mode)
    • Display As (only available in the UV mode, when active object mode is a mesh and in OB_EDIT mode)
    • Show Modified (only available in the UV mode, when active object mode is a mesh and in OB_EDIT mode)
    • Show UV Edges (including opacity slider; available UV, View, Paint, when active object mode is a mesh and in OB_EDIT mode)

Like the 3d viewport, there will be a editor toggle to enable/disable the overlays

UV editing

Texture Painting

Revisions and Commits

Event Timeline

Jeroen Bakker (jbakker) changed the subtype of this task from "Report" to "To Do".
Jeroen Bakker (jbakker) changed the subtype of this task from "To Do" to "Design".

Since the popover was committed, I'm assuming this task is resolved.