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UV Image Editor: Display Texture Paint UVs not working
Closed, ResolvedPublicBUG


System Information
Operating system: Linux-5.4.0-47-generic-x86_64-with-debian-bullseye-sid 64 Bits
Graphics card: GeForce GTX 1060 3GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 450.66

Blender Version
Broken: version: 2.91.0 Alpha, branch: uvimage-popover (modified), commit date: 2020-09-14 09:09, hash: rB28c203257984
Introduced by D8234

Worked: (newest version of Blender that worked as expected)

Short description of error
In the Image editor the menu option View->Display texture Paint UVs isn't working anymore. The display is fixed to the mode it is in

Exact steps for others to reproduce the error

  1. Open Blender
  2. Go to Texture Paint workspace
  3. Disable View -> Display Texture Paint UVs

Event Timeline

Jeroen Bakker (jbakker) changed the task status from Needs Triage to Confirmed.Sep 14 2020, 2:13 PM
Jeroen Bakker (jbakker) claimed this task.
Jeroen Bakker (jbakker) created this task.
Jeroen Bakker (jbakker) changed the subtype of this task from "Report" to "Bug".

When developing the image engine I wasn't aware of this option. But should be easy to add it back.