Crash on startup #80804
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Reference: blender/blender#80804
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System Information
Operating system: Windows 7 sp1
Graphics card: AMD Radeon HD 6950
Blender Version
Broken: blender-2.91.0-60fee7832342-windows64
Worked: blender-2.91.0-c78c4252669a-windows64
Short description of error
Crash on startup. Report and sturtup file attached
Exact steps for others to reproduce the error
userpref.blend
blender.crash.txt
Added subscriber: @ink4u4
#83919 was marked as duplicate of this issue
#80941 was marked as duplicate of this issue
Added subscriber: @De3n
Confirm this.
Operating system: Windows 10
Graphics card: AMD Radeon HD 7560D
Latest available drivers for this graphics card installed.
Broken: blender-2.91.0 SHA-1:
171b36683a
Worked: blender-2.91.0 SHA-1:
360489c751
Added subscriber: @costa
I have crashes when opening specific files on this patch
Added subscribers: @fclem, @mano-wii
It seems that the crash occurs inside some gl function called in
detect_mip_render_workaround
.@fclem, any idea what change in
171b36683a
may have caused this problem?Added subscriber: @iss
Changed status from 'Needs Triage' to: 'Archived'
Thanks for the report. This GPU is below the minimum requirements for Blender, so there is no longer support for it. https://www.blender.org/download/requirements/
Installing the latest graphics driver sometimes helps to make such GPUs work, see here for more information. https://docs.blender.org/manual/en/dev/troubleshooting/gpu/index.html
If that doesn't help, you can use Blender 2.79: https://www.blender.org/download/previous-versions/
One thing to note is that running using
--debug-gpu-forceworkarounds
or using the associated.bat
file to launch blender will bypass this test. So you should be running fine.However I don't know how/if we should always bypass this test for those hardware.
@fclem nope, on the blender-2.91.0-27660b3cd90d-windows64 it dosn't work
blender.crash.txt
Yes it works in my case. if i delete this function( ) blender starts normally and without errors.
Added subscribers: @Amit-12, @rjg
Added subscriber: @KrossX
Greetings, I checked the problem a bit since I also use a deprecated and unsupported Radeon gpu. I hope it's not a problem to comment on a closed issue.
The crash happens on
glClear
ofdetect_mip_render_workaround
. As a workaround, I moved the check to the bottom so it's ran only if the flag is not set. Also set the flag for the Radeon driver. This is enough to avoid the startup crash and keep the cards usable before being blacklisted. Although since it's a driver problem there might be a crash elsewhere still, but I can see the cube and render it with cycles again! Yay!old_radeon_crashfix.diff
Added subscriber: @invertex.color
So, can you tell me please step by step what i need to do to run Blender without error?
Get the source code, apply diff, compile and voilà! I'll see about making a 2.91.0 build with the fix applied and post it, since compiling is quite involved with a big download and taking a loooong time.
Ok. Thanks!)
Alright, here's a build for 2.91.0. Just backup the exe file in your install directory and extract this one there.
blender_2_91_0_exe.7z
Added subscriber: @Jeroen-Bakker
@KrossX Thanks for patch, can you please send it via https://developer.blender.org/differential/diff/create/ ?
Then set @fclem or @Jeroen-Bakker as reviewer.
@KrossX Thanks! It's really works!
Added subscriber: @PiMaster06