Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 452.06
Broken: version: 2.90.0, branch: master, commit date: 2020-08-31 11:26, hash: rB0330d1af29c0
Short description of error
When rendering a displacement heavy blend file, We consistently get out of memory exception in blender 2.8x and 2.9.
Exact steps for others to reproduce the error
- Open the attached blend file.
- Click F12 (Render Image).
- Wait till it crashes (approximately 6min).
More info about this blend file:
Resolution: 650px by 650px Cycles: 10 All polygons are triangles. One material with a displacement map on all objects. Subdivision modifier with Catmull Clark with 1.0 adaptive value, on all 3 objects. Simplify->Render->Maximum Subdivion is equal to 2. Simplify->Render->Texture Limit is equal to 8192. Simplify->Viewport->Maximum Subdivion is equal to 0.