Grease Pencil: Subdivide Modifier does not subdivide one of the segments of a closed loop #80956

Closed
opened 2020-09-19 11:09:43 +02:00 by Shigenori Iwase · 11 comments

System Information
Operating system:Windows 10 Pro
Graphics card:NVIDIA GeForce GTX 750 Ti

Blender Version
Broken: 2.90
Worked: n/a

Short description of error
This is the result of a subdivided polygon:
circle.png

Exact steps for others to reproduce the error

  • Draw a polygon
  • Apply the Subdivide modifier
**System Information** Operating system:Windows 10 Pro Graphics card:NVIDIA GeForce GTX 750 Ti **Blender Version** Broken: 2.90 Worked: n/a **Short description of error** This is the result of a subdivided polygon: ![circle.png](https://archive.blender.org/developer/F8898694/circle.png) **Exact steps for others to reproduce the error** - Draw a polygon - Apply the `Subdivide` modifier

Added subscriber: @SHIWA

Added subscriber: @SHIWA

This comment was removed by @SHIWA

*This comment was removed by @SHIWA*

This comment was removed by @SHIWA

*This comment was removed by @SHIWA*

circle.png

![circle.png](https://archive.blender.org/developer/F8898694/circle.png)
Germano Cavalcante changed title from can't draw a perfect circle to Grease Pencil: Subdivide Modifier does not subdivide one of the segments of a closed loop 2020-09-22 21:59:52 +02:00

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

I'm not sure if this fits as a bug or ToDo but I'm confirming it as a bug for now.

I'm not sure if this fits as a bug or ToDo but I'm confirming it as a bug for now.

Added subscriber: @antoniov

Added subscriber: @antoniov

I will set a Know Issue because this is a non supported feature. Actually, the modifier works from first to last point, and the cyclic flag is only at draw time (not real geometry), so the section that closes the stroke is not subdivided because it doesn't exist as geometry.. To add this feature, I would have to implement the same algorithm used when you select first and last point and press ' F`. In this case, the algoritm adds points at the same distance of the average distance in the stroke.

I add this feature to my ToDo list.

I will set a Know Issue because this is a non supported feature. Actually, the modifier works from first to last point, and the cyclic flag is only at draw time (not real geometry), so the section that closes the stroke is not subdivided because it doesn't exist as geometry.. To add this feature, I would have to implement the same algorithm used when you select first and last point and press ' F`. In this case, the algoritm adds points at the same distance of the average distance in the stroke. I add this feature to my ToDo list.
Antonio Vazquez self-assigned this 2020-09-25 17:06:48 +02:00

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'

Fixed with e296d58cf2

Fixed with e296d58cf220
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Reference: blender/blender#80956
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