Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce RTX 2070 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 445.87
Broken: version: 2.90.0, branch: master, commit date: 2020-08-31 11:26, hash: rB0330d1af29c0
Broken in 2.90 and 2.91
Worked: 2.83.5 2.83.6
Short description of error
Eevee produced pixelartifacts when using a holdout-shader for composting. Reinforced by bloom and Dof.
The rendered Image differs with different camera-settings for f-Stop.
Exact steps for others to reproduce the error
see file: render f12, there is a bright spot in the rendered image. change f-stop to 2.1, the bright spot dissapears.
Using 'is camera-ray' or' is shadow-ray' in the nodetree both produced the pixelartifacts.