Material Library VX - Categories feature and adding textures extremely slow #81181
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Reference: blender/blender-addons#81181
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System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: Quadro 4000/PCIe/SSE2 NVIDIA Corporation 4.4.0
Blender Version
Broken: version: 2.83.0, branch: master, commit date: 2020-06-03 14:38, hash:
blender/blender@211b6c29f7
Worked: (newest version of Blender that worked as expected)
Addon Information
Name: Material Library (0, 6, 0)
Author: Mackraken
Short description of error
[Please fill out a short description of the error here]
Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]
Creating new texture library in Material Library VX - in shading tab. Currently have about 70 textures in library I'm adding textures to. Also have the textures in the Sample Library.
Add a texture from free PBR texture files or other online source. Example: Added Color, Normals, Roughness files to Nodes, following best practices. Set fake user, name material. Click "+Add to Library" in menu. Takes roughly 3 to 5 minutes to add one material to library.
Adding new Categories and tagging materials with them. Click +New. Type in new Category. Hit Enter. Takes a few minutes to create a category. It also takes several minutes to add a single material to a category. This is so slow as to be useless. I have to walk away from the computer while I wait for a single material to be categorized. I am a fairly new user of Blender, but have been a 3DS Max user for over 15 years, and was a beta tester for Discreet Logic Combustion. Thanks for any help you can give.
Added subscriber: @Jowry
Creating new texture library in Material Library VX - in shading tab. Currently have about 70 textures in library I'm adding textures to. Also have the textures in the Sample Library.
Add a texture from free PBR texture files or other online source. Example: Added Color, Normals, Roughness files to Nodes, following best practices. Set fake user, name material. Click "+Add to Library" in menu. Takes roughly 3 to 5 minutes to add one material to library.
Adding new Categories and tagging materials with them. Click +New. Type in new Category. Hit Enter. Takes a few minutes to create a category. It also takes several minutes to add a single material to a category. This is so slow as to be useless. I have to walk away from the computer while I wait for a single material to be categorized. I am a fairly new user of Blender, but have been a 3DS Max user for over 15 years, and was a beta tester for Discreet Logic Combustion. Thanks for any help you can give.
Added subscriber: @OmarEmaraDev
Changed status from 'Needs Triage' to: 'Needs User Info'
Adding new materials seems to happen in constant time for me even with 70 entries. Can you attach the material library you are having issues with? You can find that material library in
<user-configurations>/blender/matlib/<name-of-library>.blend
.Just a poke regarding my inquiry above, otherwise, we will have to archive this for now.
Changed status from 'Needs User Info' to: 'Archived'
No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.
Thanks again for the report. If the problem persists please open a new report with the required information.