Custom properties in popups updates only after releasing mouse #81260
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Reference: blender/blender#81260
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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 452.06
Blender Version
Broken: version: 2.91.0 Alpha, branch: master, commit date: 2020-09-26 20:04, hash:
8c81b3fb8b
Worked: (newest version of Blender that worked as expected)
Short description of error
I wrote a script where I need to manage a range min<>max value.
However, in Blender currently it is impossible to have such UI element/widget.
I mimic the expected behavior via update function of properties which simply checks if one value is bigger or smaller than another.
The problem is than when I'm using an Adjust Last Operation in the left bottom corner, UI updates synchronously which is not the case when invoking it as a popup.
Here is the gif for better explanation of issue:
Exact steps for others to reproduce the error
Added subscriber: @DotBow
Custom properties in popups updating only after releasing mouseto Custom properties in popups updates only after releasing mouseAfter some research I found out that adding this callback to operator solves an issue:
However, it is still not really obvious what the logic behind different behaviours in such case.
Since it looks like "by design" behaviour, task can be closed I think.
Added subscriber: @mano-wii
Changed status from 'Needs Triage' to: 'Archived'
I'm not sure if there is a bug or not, but your solution is not ideal.
There is probably a misunderstanding of how the properties shown on the redo panel work.
They are the final values used at the end of the operation.
You don't need a callback to edit it.
You can simply edit it before completing the operation.
Thanks for the report. Unfortunately the scenario described is too time consuming for us to track down, (and the use of the update callback is not really ideal in this case).
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