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Interface (Solid & Preview) Display Bug with Low Clipping Values
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System Information
Operating system: Windows 10 Pro 64 bit
Graphics card: ASUS Strix GeForce GTX 1060 OC edition 6GB

Blender Version
Broken: Versions 2.82, 2.83, 2.90
Worked: N/A

Short description of error
Display issue where meshes appear to intersect, partially dissolve, and to have pieces missing, despite retaining original properties. The world grid also appears and disappears depending on zoom distance.

Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).

To reproduce the error, one has to set the 'clip start' value to 0.000001 m or lower.