Compositor sometimes fails to composite (Image Editor involved) #81809
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Reference: blender/blender#81809
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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 750 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 456.71
and
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 466.77
Blender Version
Broken: version: 2.91.0 Alpha, branch: master, commit date: 2020-10-17 21:36, hash:
f425f40c4e
Worked: 2.90
Exact steps for others to reproduce the error
In this .blend file
compositing_291_bug.blend
there are 3 scenes, each with a different object, that are overlayed in compositor.
Added subscriber: @MarcinTwarowski
#83473 was marked as duplicate of this issue
Compositor fails to compositeto Compositor sometimes fails to compositeAdded subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
A bit weird, I have seen this a couple of times, but I cannot reproduce it reliably.
(in that sense, it reminds of #81775 (Crash on Exiting Texture Paint With Multiresolution (Image Editor involved)) - where the image Editor is also involved).
Will confirm for now.
@MarcinTwarowski : is this the same for on every run? (Once I even had this on the first render)
Compositor sometimes fails to compositeto Compositor sometimes fails to composite (Image Editor involved)Added subscriber: @Jeroen-Bakker
@Jeroen-Bakker: does this ring a bell?
I can reproduce it every time. I just reopened Blender couple of times, and it failed to composite on:
My first impression is that the texture on the GPU needs to be refreshed and that isn't working properly. Will add it to my list to research.
Added subscriber: @zargul
Still able to reproduce.
Added subscriber: @JamesCrowther
Changed status from 'Confirmed' to: 'Resolved'
This issue has been fixed. I assume some of the tweaks in the threading solved this issue.
I just tested with 2.93.0 Alpha, branch: master, commit date: 2021-04-13 07:49, hash:
30ee57be60
and the problem was still there.Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 750 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 465.89
Changed status from 'Resolved' to: 'Confirmed'
Opening it. But not able to reproduce.
This comment was removed by @MarcinTwarowski
Something has changed in 3.0. It seems to be partially fixed. I just tested with:
Notice that on the first render it fails to composite. On every subsequent render it works fine, though. This happens every time:
Desktop 2021.06.14 - 13.20.49.02.mp4
Just tested with:
3.1.0 Beta, branch: master, commit date: 2022-03-01 23:58, hash:
4932269ec3
3.2.0 Alpha, branch: master, commit date: 2022-03-01 23:59, hash:
eabdcdcd44
Both versions work fine now.
Changed status from 'Confirmed' to: 'Resolved'