Remesh Modifier Voxel Size can easily cause hangup when dragged #82239

Closed
opened 2020-10-29 22:47:14 +01:00 by Sam Brubaker · 4 comments

System Information
Operating system: Linux x86_64
Graphics card: GeForce GTX 1080 Ti

Blender Version
Broken: 2.90.1 stable
Worked: N/A

Short description of error
The Remesh Modifier's Voxel Size parameter can easily cause Blender to freeze/crash. This is a design flaw of the Voxel Size parameter itself. As the value approaches zero, the resulting complexity approaches infinity.

Exact steps for others to reproduce the error
Add a Remesh modifier to a mesh object (Mode: Voxel)
Drag the Voxel Size parameter toward zero.
Blender will freeze, filling up RAM, possibly until the OS is forced to kill it.

PROPOSAL
"Voxel Size" should instead be expressed as its reciprocal, i.e. "Voxels per Blender Unit".

**System Information** Operating system: Linux x86_64 Graphics card: GeForce GTX 1080 Ti **Blender Version** Broken: 2.90.1 stable Worked: N/A **Short description of error** The Remesh Modifier's Voxel Size parameter can easily cause Blender to freeze/crash. This is a design flaw of the Voxel Size parameter itself. As the value approaches zero, the resulting complexity approaches infinity. **Exact steps for others to reproduce the error** Add a Remesh modifier to a mesh object (Mode: Voxel) Drag the Voxel Size parameter toward zero. Blender will freeze, filling up RAM, possibly until the OS is forced to kill it. **PROPOSAL** "Voxel Size" should instead be expressed as its reciprocal, i.e. "Voxels per Blender Unit".
Author

Added subscriber: @rocketman

Added subscriber: @rocketman

Closed as duplicate of #77868

Closed as duplicate of #77868

Added subscriber: @rjg

Added subscriber: @rjg

This is being worked on, see D9074.

This is being worked on, see [D9074](https://archive.blender.org/developer/D9074).
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Reference: blender/blender#82239
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