Cycles: Blender crash on switching between tabs #82607
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Reference: blender/blender#82607
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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 457.30
Blender Version
Broken: version: 2.92.0 Alpha, branch: master, commit date: 2020-11-10 22:11, hash:
c4d8f6a4a8
& 2.91 BetaWorked: 2.90.1
Short description of error
Blender crash on switching tabs, if you switch it on "load mesh/upload scene bhv"
Exact steps for others to reproduce the error
heavier meshes you have - easier to reproduce
Example(2.92 first two, and 2.90.1 last one):
2.92vs2.90.1.mp4
Blend File:
test.blend
Logs:
blender_debug_output.txt
blender_system_info.txt
test.crash.txt
Added subscriber: @aisatan.ne
Changed status from 'Needs Triage' to: 'Confirmed'
Added subscribers: @brecht, @rjg
CC @brecht
Added subscriber: @dfelinto
@rjg there is no need to cc Brecht. A high priority that is tagged as Cycles will already show up in his "radar" (and the other Cycles members).
The exception is when there is bisect and the error is traced back to a commit from that developer. In this case you can go as far as assigning it to him/her if they are active + poke them on blender.chat.
@dfelinto True, that was a bit pointless for this ticket.
Added subscriber: @lichtwerk
I cannot get it to reliably crash here
@lichtwerk you can try with this one, it's make "updating mesh" longer, so it's easy to crash if you change tab at this time.
test2.blend
This issue was referenced by
d59fa12f2a
Added subscriber: @kevindietrich
I haven't bisected this, but I think the culprit is
8c3d42bd0f
. Basically it crashes because the Session is freed while data is still being processed. Previously it worked because the actual scene data was not freed in the id_map's destructors when callingdelete sync;
, so we would have to first cancel the render, and then free the session.This little patch works, but isn't so clean IMO and is a bit redundant with the logic in the Session destructor:
delete sync;
delete session;
@kevindietrich This does indeed seem to be the commit. After the commit I'm getting a crash, with one commit before it freezes indefinitely when clicking on the other tab (Blender still runs, but doesn't update the UI or react to clicks).
Changed status from 'Confirmed' to: 'Resolved'
I don't mind being CCed on high priority bugs. This close to the release I'll check the list every day, but it's helpful in general I think.
@kevindietrich I didn't see you already found the cause, I was looking into this yesterday and committed the fix just now. My fix is basically what you proposed deduplication the code with the session destruction.