Attribute Vector Math Node for tree leaves and tree moss #82618

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opened 2020-11-11 14:37:24 +01:00 by Dalai Felinto · 7 comments

image.png

This is part of the moss use case. The initial required "mode" is "Dot Product". The other available modes in Blender can be added as well.

Note: We explicitly don't let users connect a vector or an attribute name to the same socket.

For the tree leaves we need at least the subtract mode.

Would be nice to have a "distance mode", or a "squared distance" one.

![image.png](https://archive.blender.org/developer/F9265239/image.png) This is part of the moss use case. The initial required "mode" is "Dot Product". The other available modes in Blender can be added as well. Note: We explicitly don't let users connect a vector or an attribute name to the same socket. For the tree leaves we need at least the subtract mode. Would be nice to have a "distance mode", or a "squared distance" one.
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Added subscriber: @dfelinto

Added subscriber: @dfelinto
Dalai Felinto changed title from Attribute Vector Math Node to Attribute Vector Math Node - dot mode for tree moss to show only in the upper part of the branches. 2020-11-13 15:18:36 +01:00
Dalai Felinto changed title from Attribute Vector Math Node - dot mode for tree moss to show only in the upper part of the branches. to Attribute Vector Math Node for tree leaves and tree moss 2020-12-17 13:09:24 +01:00
Hans Goudey self-assigned this 2020-12-21 18:32:13 +01:00
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[D9914](https://archive.blender.org/developer/D9914)

This issue was referenced by ecdbd83a8d

This issue was referenced by ecdbd83a8d30b982c4280f0dbd8ed821c657fa25

Added subscriber: @randum

Added subscriber: @randum

I'm wondering why theA type B parameter of the Attribute vector math node does not have vector option? It would let have more control over scaling vectors over 3 axises.
{F9578176, size=full}

I'm wondering why theA `type B` parameter of the `Attribute vector math` node does not have `vector` option? It would let have more control over scaling vectors over 3 axises. {[F9578176](https://archive.blender.org/developer/F9578176/2021-01-14_09-26-58.png), size=full}
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A scale operation with a vector input is equivalent to the "Multiply" operation.

A scale operation with a vector input is equivalent to the "Multiply" operation.
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Changed status from 'Needs Triage' to: 'Resolved'

Changed status from 'Needs Triage' to: 'Resolved'
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Reference: blender/blender#82618
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