custom shortcuts #83101

Closed
opened 2020-11-27 11:24:18 +01:00 by anandhu subramannian · 7 comments

custom shortcuts not working for operations in sub menu
(for example when set E shortcut for extrude manifold instead of normal extrude , when pressing E it opening normal extrude operation)

custom shortcuts not working for operations in sub menu (for example when set E shortcut for extrude manifold instead of normal extrude , when pressing E it opening normal extrude operation)

Added subscriber: @Anandhusubramannian

Added subscriber: @Anandhusubramannian

Added subscriber: @rjg

Added subscriber: @rjg

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'

Please provide the exact steps that you've used to modify the keymap. You have to make sure that the same shortcut is not set twice. Setting up the short exactly as the existing one for Extrude Manifold but under the {key E} key works fine for me. You have to ensure that the properties in the details of the shortcut are set correctly:

  • Enable Dissolve Orthogonal Edges
  • Move > Orientation set to Normal
  • Enable Auto Merge & Split

This report does not contain the requested information, which are required for us to investigate the issue. Please read this guide , it may help you write a bug report that allows us to fix your problem.

In case you believe that you've found a bug, please create a new bug report through Help > Report a Bug in Blender. We expect all bug reports to follow the submission template . Please provide system information (operating system, GPU, driver version), affected Blender version, previous Blender version that worked properly, a short and precise description of the issue, step by step instructions to reproduce it and, if relevant, a minimal .blend file that showcases the problem.

Please provide the exact steps that you've used to modify the keymap. You have to make sure that the same shortcut is not set twice. Setting up the short exactly as the existing one for *Extrude Manifold* but under the {key E} key works fine for me. You have to ensure that the properties in the details of the shortcut are set correctly: - Enable *Dissolve Orthogonal Edges* - *Move > Orientation* set to *Normal* - Enable *Auto Merge & Split* This report does not contain the requested information, which are required for us to investigate the issue. Please read [this guide ](https://wiki.blender.org/wiki/User:Rjg/HowToBugReport), it may help you write a bug report that allows us to fix your problem. In case you believe that you've found a bug, please create a new bug report through *Help > Report a Bug* in Blender. We expect all bug reports to follow the [submission template ](https://developer.blender.org/maniphest/task/edit/form/1/). Please provide **system information** (operating system, GPU, driver version), **affected Blender version**, previous **Blender version that worked properly**, a **short and precise description of the issue**, step by step **instructions to reproduce it** and, if relevant, **a minimal .blend file that showcases the problem**.

i assigned the shortcut by right clicking and selecting the assign shortcut option and its showing "E" at the right side of extrude manifold in extrude submenu. but when i execute the operation by clicking E it showing 'extrude region and mov ' at the bottom left corner

thank you

i assigned the shortcut by right clicking and selecting the assign shortcut option and its showing "E" at the right side of extrude manifold in extrude submenu. but when i execute the operation by clicking E it showing 'extrude region and mov ' at the bottom left corner thank you

@Anandhusubramannian In that case you've assigned a shortcut to a key-binding that is already in use and you have to check an option in the keymap. You have to change the existing extrude to a different key-binding in the keymap (Edit > Preferences > Keymap) and enable dissolve_and_intersect in the details section of the newly created shortcut. If you do this, it works.

If you need help learning or using Blender, please post a question on one of our [community websites ]], for instance https:*blender.stackexchange.com/ , https:*blenderartists.org/ or the [ https:*blender.chat/channel/support | #support channel on Blender chat . The bug tracker is only for bug reports.

@Anandhusubramannian In that case you've assigned a shortcut to a key-binding that is already in use and you have to check an option in the keymap. You have to change the existing extrude to a different key-binding in the keymap (*Edit > Preferences > Keymap*) and enable *dissolve_and_intersect* in the details section of the newly created shortcut. If you do this, it works. If you need help learning or using Blender, please post a question on one of our [community websites ]], for instance [[ https:*blender.stackexchange.com/ | Blender's StackExchange ]], [[ https:*blenderartists.org/ | blenderartists.org ]] or the [[ https:*blender.chat/channel/support | #support channel on Blender chat ](https:*www.blender.org/community/). The bug tracker is only for bug reports.

thank you

thank you
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Reference: blender/blender#83101
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