Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: Quadro P2000/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 451.48
Broken: version: 2.91.0, branch: master, commit date: 2020-11-25 08:34, hash: rB0f45cab862b8
Worked: version 2.90
Caused by rB4212b6528afb: Image Editor: Enable New Drawing
Short description of error
Unselected vertices stay orange instead of gray.
Exact steps for others to reproduce the error
open Blender in Default setting
duplicate the default cube with Alt+D and move the new cube a little
go to UV Editing tab
enter to edit mode in the 3D View window
select all, now in the UV window you can see that every thing is selected.
try to unselect all in the UV window, it will be orange but darker a little instead of gray.
now, that the UV is unselected (but still in orange) unselect and select all vertex in the 3D View window, now it will show in the UV window in gray as should be.
it only occur when something is already selected in the UV and you select something (or All) in the 3D View and try to unselect in the UV window.
- Open file
- A in the UV Editor
- A in the 3D View
- back in the UV Editor, not all UVs can be deselected