MMB Tweak(Move, Scale, Rotate) toggles Automatic Constraint upon releasing button, rendering Tweak unusable. #83217

Closed
opened 2020-11-30 10:53:28 +01:00 by Lyaka · 11 comments

Video explanation - https://drive.google.com/file/d/1tToB0muHyJ3ShqsxMhOccG5MmqKZtJzG/view?usp=drivesdk

If it's worth mentioning - using industry compatible keymap with slight customizations, but nothing related to Tweak

Latest Working Build - version: 2.92.0 Alpha, branch: master, commit date: 2020-11-25 22:18, hash: e09d0c0d07, type: Release
build date: 2020-11-26, 00:03:57

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 452.06

Blender Version
Broken: version: 2.92.0 Alpha, branch: master, commit date: 2020-11-29 23:10, hash: 748f468fdc
Worked: version: 2.92.0 Alpha, branch: master, commit date: 2020-11-25 22:18, hash: e09d0c0d07, type: Release
build date: 2020-11-26, 00:03:57

Short description of error
MMB Tweak(Move, Scale, Rotate) toggles Automatic Constraint upon releasing button, rendering Tweak unusable.

Exact steps for others to reproduce the error

  • Create Cube

  • Select it

  • Enable Move, Scale or Rotate(Q,W,E)

  • Use MMB to Tweak

  • Usually, upon releasing MMB, Tweak applies and everyting goes as expected. Now, however, when you release MMB - modal operation is not applied and, as instead, it continues with Automatic Constraint function enabled(Please see video)

  • Same behaviour persists in edit mode as well.

  • Keymap itself was not heavily modified, nothing fancy - shortuts for some tools, pie menus etc.

I have attached my Keymap as well as simple test scene.KeyMap.py

testscene.blend

Video explanation - https://drive.google.com/file/d/1tToB0muHyJ3ShqsxMhOccG5MmqKZtJzG/view?usp=drivesdk If it's worth mentioning - using industry compatible keymap with slight customizations, but nothing related to Tweak Latest Working Build - version: 2.92.0 Alpha, branch: master, commit date: 2020-11-25 22:18, hash: e09d0c0d077c, type: Release build date: 2020-11-26, 00:03:57 **System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 452.06 **Blender Version** Broken: version: 2.92.0 Alpha, branch: master, commit date: 2020-11-29 23:10, hash: `748f468fdc` Worked: version: 2.92.0 Alpha, branch: master, commit date: 2020-11-25 22:18, hash: e09d0c0d077c, type: Release build date: 2020-11-26, 00:03:57 **Short description of error** MMB Tweak(Move, Scale, Rotate) toggles Automatic Constraint upon releasing button, rendering Tweak unusable. **Exact steps for others to reproduce the error** - Create Cube - Select it - Enable Move, Scale or Rotate(Q,W,E) - Use MMB to Tweak - Usually, upon releasing MMB, Tweak applies and everyting goes as expected. Now, however, when you release MMB - modal operation is not applied and, as instead, it continues with Automatic Constraint function enabled(Please see video) - Same behaviour persists in edit mode as well. - Keymap itself was not heavily modified, nothing fancy - shortuts for some tools, pie menus etc. I have attached my Keymap as well as simple test scene.[KeyMap.py](https://archive.blender.org/developer/F9413707/KeyMap.py) [testscene.blend](https://archive.blender.org/developer/F9413711/testscene.blend)
Author

Added subscriber: @qbicksan

Added subscriber: @qbicksan

Added subscriber: @rjg

Added subscriber: @rjg

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

Please fill out the missing information in your report. Include step by step instructions to reproduce this, in particular how you've modified your keymap or better attach the keymap as file.

Please fill out the missing information in your report. Include step by step instructions to reproduce this, in particular how you've modified your keymap or better attach the keymap as file.
Author

In #83217#1064939, @rjg wrote:
Please fill out the missing information in your report. Include step by step instructions to reproduce this, in particular how you've modified your keymap or better attach the keymap as file.

Done!

> In #83217#1064939, @rjg wrote: > Please fill out the missing information in your report. Include step by step instructions to reproduce this, in particular how you've modified your keymap or better attach the keymap as file. Done!

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'

Thank you for the files and updated description. Unfortunately I can't reproduce the problem in current master or the build you've referenced in your ticket. Have you checked if perhaps one of the enabled add-ons causes problems?

Thank you for the files and updated description. ~~Unfortunately I can't reproduce the problem in current master or the build you've referenced in your ticket. Have you checked if perhaps one of the enabled add-ons causes problems?~~

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

This problem was already reported in #83177, hence I'll be merging the tickets. If you have any additional information that are relevant to the issue, please post them in the other ticket.

This problem was already reported in #83177, hence I'll be merging the tickets. If you have any additional information that are relevant to the issue, please post them in the other ticket.

Closed as duplicate of #83177

Closed as duplicate of #83177

I must've done something wrong in my previous test. I'm now able to reproduce this.

I must've done something wrong in my previous test. I'm now able to reproduce this.
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Reference: blender/blender#83217
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