Postponed annotation evaluation in Python 3.10 breaks scripts. #83626
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Reference: blender/blender#83626
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Starting with Python 3.10, type annotation evaluation is postponed until requested explicitly using e.g.
typing.get_type_hints()
. This is a problem, because we make great use of annotations in Python scripts and Blender expects them to be evaluated.The issue can be reproduced in the Python version we use currently with a
__future__
import.from __future__ import annotations
as first import statement inrelease/scripts/startup/bl_operators/wm.py
.Further Info:
One solution is obviously not to use annotations for that use case anymore. However, given that we just forced everyone to update their scripts to use annotations, it's probably unlikely that we want to reverse that change. It's still an option though.
A solution that does not require an api breakage could work as follows:
typing.get_type_hints()
actually works with our types.typing.get_type_hints()
inbpy.utils.register_class()
.This strategy seems to work in my improvised test in P1841. This is a diff that combines D8782 and some changes in
wm.py
. See that it still works althoughfrom __future__ import annotations
is added inwm.py
.Overall, it is not clear to me, whether this is a correct use case for annotations, since it also doesn't work with static type checkers and autocomplete very well. What was the original motivation for using annotations in this context?
Added subscribers: @JacquesLucke, @ideasman42
Postponed annotation evaluation in Python 3.10 breaks scrips.to Postponed annotation evaluation in Python 3.10 breaks scripts.Added subscriber: @KZekai
Added subscriber: @MACHIN3
Added subscriber: @Phigon
Added subscriber: @grzelins
Added subscriber: @EAW
This issue was referenced by
08dbc4f996
Changed status from 'Needs Triage' to: 'Resolved'