Objects are transparent in EEVEE viewport and render but not in Cycles #83920

Closed
opened 2020-12-18 06:39:43 +01:00 by Estefano · 6 comments

System Information
Operating system: Windows 10 PRO 64bits 20H2
Graphics card: RX 570 OC
Processor: Ryzen 5 2600
Memory: 16gb

Blender Version
Blender 2.90.1
Short description of error
When switch to render view in EEVEE o Material Preview (EEVEE or CYCLES) objects appear transsparent, on the shading workplace there is like a glitch inside the object.

I just did a fresh install of windows, and this happens in version 2.90.1, 2.91 & 2.83 LTS, i have the latest AMD Adrenalin Drivers (20.11.2) i have uninstall and install blender multiple times, but have not worked.

When i do a render in EEVEE the objects are tranparent, but not with Cycles.

Exact steps for others to reproduce the error
Just opening blender and switching to Render View o Material Preview

2020-12-17 22-31-56.mkv

**System Information** Operating system: Windows 10 PRO 64bits 20H2 Graphics card: RX 570 OC Processor: Ryzen 5 2600 Memory: 16gb **Blender Version** Blender 2.90.1 **Short description of error** When switch to render view in EEVEE o Material Preview (EEVEE or CYCLES) objects appear transsparent, on the shading workplace there is like a glitch inside the object. I just did a fresh install of windows, and this happens in version 2.90.1, 2.91 & 2.83 LTS, i have the latest AMD Adrenalin Drivers (20.11.2) i have uninstall and install blender multiple times, but have not worked. When i do a render in EEVEE the objects are tranparent, but not with Cycles. **Exact steps for others to reproduce the error** Just opening blender and switching to Render View o Material Preview [2020-12-17 22-31-56.mkv](https://archive.blender.org/developer/F9516144/2020-12-17_22-31-56.mkv)
Author

Added subscriber: @Estefano

Added subscriber: @Estefano
Member

Added subscriber: @Alaska

Added subscriber: @Alaska
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

There have been various reports of rendering issues with AMD GPUs in Blender after recent driver updates (20.11.1 and beyond). Are you able to try downgrading your GPU drivers to see if it helps?

For reference, we keep track of these issues with the drivers in #82856.

You can also try enable Render Properties -> Performance -> High Quality Normals as a temporary workaround, however this does not work for all objects in Blender.

There have been various reports of rendering issues with AMD GPUs in Blender after recent driver updates (20.11.1 and beyond). Are you able to try downgrading your GPU drivers to see if it helps? For reference, we keep track of these issues with the drivers in #82856. You can also try enable `Render Properties -> Performance -> High Quality Normals` as a temporary workaround, however this does not work for all objects in Blender.
Author

Thanks! i downgraded to 20.4.2 and now it works fine, also, enabling "High quality normals" seemed to work for 20.11.2 but i decided to downgrade to not have any other issues.

Thanks! i downgraded to 20.4.2 and now it works fine, also, enabling "High quality normals" seemed to work for 20.11.2 but i decided to downgrade to not have any other issues.

Closed as duplicate of #82856

Closed as duplicate of #82856
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Reference: blender/blender#83920
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