Painting on pixel-textures do not allow to paint some faces #84008

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opened 2020-12-21 10:05:55 +01:00 by Vyacheslav Kobozev · 7 comments

System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 456.71

Blender Version
Broken: version:

  • 2.92.0
  • 2.91.0, branch: master, commit date: 2020-11-25 08:34, hash: 0f45cab862
  • 2.90.1

Short description of error
I can paint one face but can`t do it with another, and third one transfer color to wrong place of texture.
2020-12-21_11-51-55.mp4

Here the file
1pxTexturePaint.blend

**System Information** Operating system: Windows-7-6.1.7601-SP1 64 Bits Graphics card: GeForce GTX 660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 456.71 **Blender Version** Broken: version: - 2.92.0 - 2.91.0, branch: master, commit date: 2020-11-25 08:34, hash: `0f45cab862` - 2.90.1 **Short description of error** I can paint one face but can`t do it with another, and third one transfer color to wrong place of texture. [2020-12-21_11-51-55.mp4](https://archive.blender.org/developer/F9521281/2020-12-21_11-51-55.mp4) Here the file [1pxTexturePaint.blend](https://archive.blender.org/developer/F9521286/1pxTexturePaint.blend)

Added subscriber: @Vyach

Added subscriber: @Vyach
Vyacheslav Kobozev changed title from Texture painting 2D and 3D brushes are the same and blender switches em together to Painting on pixel-textures do not allow to paint some faces 2020-12-21 10:07:13 +01:00

Added subscriber: @rjg

Added subscriber: @rjg

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

I can reproduce the behavior in 2.90.1, 2.91 and 2.92. This looks like a bug to me. I also can't see an obvious reason why painting on the mesh doesn't immediately have an effect, it seems that it takes quite a few tries from different angles to actually get it to paint.

Since I'm not deeply familiar with the paint tools I might be missing a known limitation, but for now I'm confirming this

I can reproduce the behavior in 2.90.1, 2.91 and 2.92. This looks like a bug to me. I also can't see an obvious reason why painting on the mesh doesn't immediately have an effect, it seems that it takes quite a few tries from different angles to actually get it to paint. Since I'm not deeply familiar with the paint tools I might be missing a known limitation, but for now I'm confirming this

@rjg the reason may be that zero island do not cover center of pixel for example. Because it shifted or too small, or because bias.
It looks like painting mode wasn`t tested with pixel-art well enough. Blender do not have 1px brush (1px radius is not 1px)

But such type of texturing (pixel perfect, face perfect) is popular for game-art.

@rjg the reason may be that zero island do not cover center of pixel for example. Because it shifted or too small, or because bias. It looks like painting mode wasn`t tested with pixel-art well enough. Blender do not have 1px brush (1px radius is not 1px) But such type of texturing (pixel perfect, face perfect) is popular for game-art.
Member

Added subscriber: @JulienKaspar

Added subscriber: @JulienKaspar
Member

Since the implementation of Paint Mode will replace Texture Paint mode I'll tag this as a known issue.
But it's good to keep in mind for further work on any pixel perfect drawing brushes with #96225

Since the implementation of Paint Mode will replace Texture Paint mode I'll tag this as a known issue. But it's good to keep in mind for further work on any pixel perfect drawing brushes with #96225
Philipp Oeser removed the
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Sculpt, Paint & Texture
label 2023-02-10 09:12:05 +01:00
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Reference: blender/blender#84008
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