Crash when importing Collada .dae file #84272

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opened 2020-12-30 15:02:06 +01:00 by Zev Eisenberg · 7 comments

System Information
Operating system: macOS 10.15.7 (19H114)
Graphics card: AMD Radeon Pro 5500M 8 GB graphics

Blender Version
Broken: 2.91.0 (2.91.0 2020-11-25)
Worked: N/A

Short description of error
I exported the attached .dae file from SceneKit on iOS. When I try to open it in Blender, it crashes. It's worth noting that Apple's documentation for the SceneKit → .dae export says it should work only on macOS, but I was able to use it on the iOS simulator. It's possible that I'm using some sort of unsupported configuration, but Blender should at least report an error instead of crashing. And if there's something wrong with the .dae file, I'd like to report it to Apple.

Exact steps for others to reproduce the error

  1. Open Blender.
  2. Choose FileImportCollada (Default) (.dae).
  3. Choose the attached Juggler.dae file.
  4. Try to import with default options: all checkboxes are Unchecked under Import Data Options, Armature Options, and Keep Bind Info.
  5. Crash.

juggler.dae

Blender_2020-12-29-143229_A9918.crash

**System Information** Operating system: macOS 10.15.7 (19H114) Graphics card: AMD Radeon Pro 5500M 8 GB graphics **Blender Version** Broken: 2.91.0 (2.91.0 2020-11-25) Worked: N/A **Short description of error** I exported the attached .dae file from SceneKit on iOS. When I try to open it in Blender, it crashes. It's worth noting that [Apple's documentation ](https://developer.apple.com/documentation/scenekit/scnscene/1523577-write) for the SceneKit → .dae export says it should work only on macOS, but I was able to use it on the iOS simulator. It's possible that I'm using some sort of unsupported configuration, but Blender should at least report an error instead of crashing. And if there's something wrong with the .dae file, I'd like to report it to Apple. **Exact steps for others to reproduce the error** 1. Open Blender. 2. Choose **File** → **Import** → **Collada (Default) (.dae)**. 4. Choose the attached Juggler.dae file. 5. Try to import with default options: all checkboxes are Unchecked under Import Data Options, Armature Options, and Keep Bind Info. 6. Crash. [juggler.dae](https://archive.blender.org/developer/F9537793/juggler.dae) [Blender_2020-12-29-143229_A9918.crash](https://archive.blender.org/developer/F9537792/Blender_2020-12-29-143229_A9918.crash)
Author

Added subscriber: @ZevEisenberg

Added subscriber: @ZevEisenberg
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

Added subscriber: @B_Engstler

Added subscriber: @B_Engstler

I had a similar problem with an addon that uses collada for importing geometry on my Windows 10 system. Works with 2.83 though, haven't tried 2.90. I thought the addon was broken, but it looks like it's a Blender thing.

I had a similar problem with an addon that uses collada for importing geometry on my Windows 10 system. Works with 2.83 though, haven't tried 2.90. I thought the addon was broken, but it looks like it's a Blender thing.

Added subscriber: @myroncarey

Added subscriber: @myroncarey

This crash appears to be caused by a null pointer dereference inside OpenCOLLADA, the backtrace is the same as the one referenced in https://github.com/KhronosGroup/OpenCOLLADA/issues/643. OpenCOLLADA proper has been inactive since 2018 though.

This crash appears to be caused by a null pointer dereference inside OpenCOLLADA, the backtrace is the same as the one referenced in https://github.com/KhronosGroup/OpenCOLLADA/issues/643. OpenCOLLADA proper has been inactive since 2018 though.
Member

Still crashes current main

Still crashes current main
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Reference: blender/blender#84272
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