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Crash blender for Bake texture
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System Information AMD Ryzen 7 3700x ram 32gb video amd rx 570 saphire nitro+
Operating system: windows 10 LTSC
Graphics card:

Blender Version 2.91 2.92

When trying to bake a texture, the program turns off.
Run my blend file and click bake button.

Event Timeline

Robert Guetzkow (rjg) changed the task status from Needs Triage to Needs Information from User.Jan 2 2021, 2:30 PM

Thank you for your report. I cannot reproduce the crash on my system.

Please open Blender's installation directory and double click on the blender_debug_gpu.cmd. This will start Blender in debug mode and create log files. Try to make Blender crash again. Once it crashes the Windows Explorer should open and show you up to two files, a debug log and the system information. Add them to your bug report by clicking on the upload button as shown in the screenshot below or via drag and drop. Please also upload the crash log located in C:\Users\[your username]\AppData\Local\Temp\[project name].crash.txt (or simply type %TEMP% into the path bar of the Windows Explorer).

You are using an AMD graphics driver version that is known to cause problem (see T82856). Additionally you have several errors by add-ons in your debug log, e.g. from bpainter, the pie menu editor, import errors and your file contains a dependency cycle.

I would suggest you remove all problematic add-ons (or temporarily start with factory default setting by double-clicking on the blender_factory_startup.cmd) and downgrade your graphics driver to version 20.11.1. Test if Blender still crashes and if removing the dependency cycle by giving each sphere a separate material, makes a difference.

I figured out which addon was interfering with work. Bezier Utilities addon. I did not change the driver or reset the blender settings, I just disabled this addon.