Constant crashes in Mac with version 2.91.0 #84356
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Reference: blender/blender#84356
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System Information
Operating system: Mac os Big Sur
Graphics card: AMD Radeon Pro 5500M
Blender Version
Broken: 2.91.0
Worked: 2.83
Short description of error
I´m having constant crashes, sometimes doing just simple things.
I will upload a blend file and a crash report for you to see.
Maybe is just something of my computer, or maybe is an important bug for mac users like me.
I decided to report this because the crashes happen all the time, it´s very annoying trying to work like this.
The macbook is brand new, clan install of everythin, latest blender version.
I tried reinstalling blender.
My OS is up to date.
I tried to google this, but no concrete information about this latest blender version.
And I´ve never experienced blender crashes like this with previous versions.
Exact steps for others to reproduce the error
Just open blender, do some things, it crashes after a few minutes.
Thanks in advance.
{F9549444}
{F9549443}
Added subscriber: @Newoldschool
If any advanced user or developer can check my system crash report, maybe you can tell me at least what kind of problem is.
I don´t know if this is a memory issue, corrupted settings, or anything.
I tried to google some of the crash report lines, but I didn´t really understand the not much info I could find.
I can try things in my computer if you tell me to test.
Added subscriber: @rjg
Changed status from 'Needs Triage' to: 'Needs User Info'
This could be related to undo / dependency graph related problems reported on macOS, e.g. #80203. Could you describe in more detail what particular actions result in a crash?
Please try to start Blender from a terminal with the following command. The path to Blender might need to be adjusted.
Please try if you can still make Blender crash. If it still crashes, please upload the resulting crash log and the log file
blender_debug_output.txt
.Thanks for your response Robert. Here are the logs you asked for.
I started blender from terminal as requested, and did de "undo legacy" thing.
It still crashed after a few minutes of simple modeling.
I hope these logs can give us any clue!
blender_debug_output.txt
Demonio del infierno.crash.txt
Mac OS report blender crash JAN4.rtf
Hello Robert Guetzkow, are the files I uploaded useful?
Please advice me if you need anything else.
Thanks!
Thank you for the log files. It seems that the new log files show either another issue or some other part of the code causes undefined behavior and the stack trace doesn't show the actual source. Both the new crashes report an issue within code that handles font objects.
Based on the file name it seems that these were created with different projects than the one from the original bug report. If that is the case please repeat the test with the original file and the debug flags.
@Newoldschool Where the last log files created with a different project? Could you also test if Blender 2.92 that is currently in development avoids these crashes?
Hello Robert sorry for the delay. I have a new "crash.txt" using the original file, but I don´t have the "debug_output".
But I think that is suddenly fixed.
I will explain it.
First I opened the default cube again, I did some actions and after a few minutes it crashed.
At that moment I had the "crash.txt" and the "debug_output".
After that I downloaded and installed blender 2.92 (I did not overwrite tha app, I have both installed now).
I ran the app 2.92 in debug mode again, but I forgot to make a copy of the "debug_output" created after the previous crash in 2.91. This is why I don´t have it.
2.92 did not crash.
So, after that I opened 2.91 again, to make it crash and create a new "debug_output". But since that moment, 2.91 is not crashing anymore.
Maybe the installation of 2.92 fixed or overwrote some corrupted files?
I´m attaching the 2.91 "crash.txt" and the mac os crash report.
Maybe this give you any hint. I will tel you if 2.91 crash again, but I will be working in a real file, not the default cube anymore.
Thanks for your help, and tell me any other help you may need from me.
Mac OS crash report.rtf
default cube.crash.txt
Added subscriber: @lichtwerk
Seems like this could be resolved then?
@Newoldschool : did this ever happen again in 2.92?
@Newoldschool Where you able to check if this still occurs in 2.92 or 2.93?
Hi sorry I was busy with non-3d-related work. I did have a crash in 2.92. I will give it a try again, and I will test 2.93 and see if it crashes. I will be back to you during the next few days!
Added subscriber: @FAP
I have the same problem. 2.92 crashes just with simple actions.
I re intalled 2.8 to check, till now it seem ist works.
Modellname: iMac
Big Sur 11.1 (20C69)
AMD Radeon R9 M390 2 GB
Blender 2.92.0
02948a2cab
, 2021-02-24 16:25master
Worked: 2.8
Blender crashes with simple actions like ->ad cylinder -> change unit scale
or it doesn't matter, it crashes all the time, nothing complex in the scene
How is 2.93 in this regard?
Changed status from 'Needs User Info' to: 'Archived'
No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.
Thanks again for the report. If the problem persists please open a new report with the required information.