Constant crashes in Mac with version 2.91.0 #84356

Closed
opened 2021-01-04 00:36:58 +01:00 by Jorge · 20 comments

System Information
Operating system: Mac os Big Sur
Graphics card: AMD Radeon Pro 5500M

Blender Version
Broken: 2.91.0
Worked: 2.83

Short description of error
I´m having constant crashes, sometimes doing just simple things.
I will upload a blend file and a crash report for you to see.

Maybe is just something of my computer, or maybe is an important bug for mac users like me.
I decided to report this because the crashes happen all the time, it´s very annoying trying to work like this.

The macbook is brand new, clan install of everythin, latest blender version.
I tried reinstalling blender.
My OS is up to date.
I tried to google this, but no concrete information about this latest blender version.

And I´ve never experienced blender crashes like this with previous versions.

Exact steps for others to reproduce the error
Just open blender, do some things, it crashes after a few minutes.

Thanks in advance.

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0   libsystem_kernel.dylib        	0x00007fff20360462 __pthread_kill + 10
1   libsystem_pthread.dylib       	0x00007fff2038e610 pthread_kill + 263
2   libsystem_c.dylib             	0x00007fff202e17ba __abort + 139
3   libsystem_c.dylib             	0x00007fff202e172f abort + 135
4   libsystem_malloc.dylib        	0x00007fff201c2430 malloc_vreport + 548
5   libsystem_malloc.dylib        	0x00007fff201c54c8 malloc_report + 151
6   org.blenderfoundation.blender 	0x0000000112c01bc8 BLI_memblock_destroy + 152
7   org.blenderfoundation.blender 	0x000000010b674faa workbench_view_layer_data_free + 106
8   org.blenderfoundation.blender 	0x000000010b1ea6e0 BKE_view_layer_free_ex + 176
9   org.blenderfoundation.blender 	0x000000010b2b0668 scene_free_data + 536
10  org.blenderfoundation.blender 	0x00000001115cd22e blender::deg::deg_free_copy_on_write_datablock(ID*) + 542
11  org.blenderfoundation.blender 	0x00000001115cd3ce blender::deg::deg_update_copy_on_write_datablock(blender::deg::Depsgraph const*, blender::deg::IDNode const*) + 126
12  org.blenderfoundation.blender 	0x00000001115cb8c2 blender::deg::deg_evaluate_on_refresh(blender::deg::Depsgraph*) + 114
13  org.blenderfoundation.blender 	0x000000010b2ade38 scene_graph_update_tagged + 424
14  org.blenderfoundation.blender 	0x000000010b50f683 wm_event_do_depsgraph + 179
15  org.blenderfoundation.blender 	0x000000010b50f7c0 wm_event_do_refresh_wm_and_depsgraph + 128
16  org.blenderfoundation.blender 	0x000000010b50fde5 wm_event_do_notifiers + 1541
17  org.blenderfoundation.blender 	0x000000010b50b108 WM_main + 40
18  org.blenderfoundation.blender 	0x000000010b10797a main + 890
19  libdyld.dylib                 	0x00007fff203a9621 start + 1

{F9549444}
{F9549443}

**System Information** Operating system: Mac os Big Sur Graphics card: AMD Radeon Pro 5500M **Blender Version** Broken: 2.91.0 Worked: 2.83 **Short description of error** I´m having constant crashes, sometimes doing just simple things. I will upload a blend file and a crash report for you to see. Maybe is just something of my computer, or maybe is an important bug for mac users like me. I decided to report this because the crashes happen all the time, it´s very annoying trying to work like this. The macbook is brand new, clan install of everythin, latest blender version. I tried reinstalling blender. My OS is up to date. I tried to google this, but no concrete information about this latest blender version. And I´ve never experienced blender crashes like this with previous versions. **Exact steps for others to reproduce the error** Just open blender, do some things, it crashes after a few minutes. Thanks in advance. ```lines Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 libsystem_kernel.dylib 0x00007fff20360462 __pthread_kill + 10 1 libsystem_pthread.dylib 0x00007fff2038e610 pthread_kill + 263 2 libsystem_c.dylib 0x00007fff202e17ba __abort + 139 3 libsystem_c.dylib 0x00007fff202e172f abort + 135 4 libsystem_malloc.dylib 0x00007fff201c2430 malloc_vreport + 548 5 libsystem_malloc.dylib 0x00007fff201c54c8 malloc_report + 151 6 org.blenderfoundation.blender 0x0000000112c01bc8 BLI_memblock_destroy + 152 7 org.blenderfoundation.blender 0x000000010b674faa workbench_view_layer_data_free + 106 8 org.blenderfoundation.blender 0x000000010b1ea6e0 BKE_view_layer_free_ex + 176 9 org.blenderfoundation.blender 0x000000010b2b0668 scene_free_data + 536 10 org.blenderfoundation.blender 0x00000001115cd22e blender::deg::deg_free_copy_on_write_datablock(ID*) + 542 11 org.blenderfoundation.blender 0x00000001115cd3ce blender::deg::deg_update_copy_on_write_datablock(blender::deg::Depsgraph const*, blender::deg::IDNode const*) + 126 12 org.blenderfoundation.blender 0x00000001115cb8c2 blender::deg::deg_evaluate_on_refresh(blender::deg::Depsgraph*) + 114 13 org.blenderfoundation.blender 0x000000010b2ade38 scene_graph_update_tagged + 424 14 org.blenderfoundation.blender 0x000000010b50f683 wm_event_do_depsgraph + 179 15 org.blenderfoundation.blender 0x000000010b50f7c0 wm_event_do_refresh_wm_and_depsgraph + 128 16 org.blenderfoundation.blender 0x000000010b50fde5 wm_event_do_notifiers + 1541 17 org.blenderfoundation.blender 0x000000010b50b108 WM_main + 40 18 org.blenderfoundation.blender 0x000000010b10797a main + 890 19 libdyld.dylib 0x00007fff203a9621 start + 1 ``` {F9549444} {F9549443}
Author

Added subscriber: @Newoldschool

Added subscriber: @Newoldschool
Author

If any advanced user or developer can check my system crash report, maybe you can tell me at least what kind of problem is.
I don´t know if this is a memory issue, corrupted settings, or anything.

I tried to google some of the crash report lines, but I didn´t really understand the not much info I could find.

I can try things in my computer if you tell me to test.

If any advanced user or developer can check my system crash report, maybe you can tell me at least what kind of problem is. I don´t know if this is a memory issue, corrupted settings, or anything. I tried to google some of the crash report lines, but I didn´t really understand the not much info I could find. I can try things in my computer if you tell me to test.

Added subscriber: @rjg

Added subscriber: @rjg

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

This could be related to undo / dependency graph related problems reported on macOS, e.g. #80203. Could you describe in more detail what particular actions result in a crash?

This could be related to undo / dependency graph related problems reported on macOS, e.g. #80203. Could you describe in more detail what particular actions result in a crash?

Please try to start Blender from a terminal with the following command. The path to Blender might need to be adjusted.

/Applications/Blender.app/Contents/MacOS/Blender --debug --debug-depsgraph-no-threads --threads 1 > ~/blender_debug_output.txt 2>&1

Please try if you can still make Blender crash. If it still crashes, please upload the resulting crash log and the log file blender_debug_output.txt.

Please try to start Blender from a terminal with the following command. The path to Blender might need to be adjusted. ``` /Applications/Blender.app/Contents/MacOS/Blender --debug --debug-depsgraph-no-threads --threads 1 > ~/blender_debug_output.txt 2>&1 ``` Please try if you can still make Blender crash. If it still crashes, please upload the resulting crash log and the log file `blender_debug_output.txt`.
Author

Thanks for your response Robert. Here are the logs you asked for.
I started blender from terminal as requested, and did de "undo legacy" thing.

It still crashed after a few minutes of simple modeling.

I hope these logs can give us any clue!

blender_debug_output.txt

Demonio del infierno.crash.txt

Mac OS report blender crash JAN4.rtf

Thanks for your response Robert. Here are the logs you asked for. I started blender from terminal as requested, and did de "undo legacy" thing. It still crashed after a few minutes of simple modeling. I hope these logs can give us any clue! [blender_debug_output.txt](https://archive.blender.org/developer/F9550619/blender_debug_output.txt) [Demonio del infierno.crash.txt](https://archive.blender.org/developer/F9550620/Demonio_del_infierno.crash.txt) [Mac OS report blender crash JAN4.rtf](https://archive.blender.org/developer/F9550622/Mac_OS_report_blender_crash_JAN4.rtf)
Author

Hello Robert Guetzkow, are the files I uploaded useful?
Please advice me if you need anything else.
Thanks!

In #84356#1086261, @rjg wrote:
Please try to start Blender from a terminal with the following command. The path to Blender might need to be adjusted.

/Applications/Blender.app/Contents/MacOS/Blender --debug --debug-depsgraph-no-threads --threads 1 > ~/blender_debug_output.txt 2>&1

Please try if you can still make Blender crash. If it still crashes, please upload the resulting crash log and the log file blender_debug_output.txt.

Hello Robert Guetzkow, are the files I uploaded useful? Please advice me if you need anything else. Thanks! > In #84356#1086261, @rjg wrote: > Please try to start Blender from a terminal with the following command. The path to Blender might need to be adjusted. > > ``` > /Applications/Blender.app/Contents/MacOS/Blender --debug --debug-depsgraph-no-threads --threads 1 > ~/blender_debug_output.txt 2>&1 > ``` > > Please try if you can still make Blender crash. If it still crashes, please upload the resulting crash log and the log file `blender_debug_output.txt`.

Thank you for the log files. It seems that the new log files show either another issue or some other part of the code causes undefined behavior and the stack trace doesn't show the actual source. Both the new crashes report an issue within code that handles font objects.

Based on the file name it seems that these were created with different projects than the one from the original bug report. If that is the case please repeat the test with the original file and the debug flags.

Thank you for the log files. It seems that the new log files show either another issue or some other part of the code causes undefined behavior and the stack trace doesn't show the actual source. Both the new crashes report an issue within code that handles font objects. Based on the file name it seems that these were created with different projects than the one from the original bug report. If that is the case please repeat the test with the original file and the debug flags.

@Newoldschool Where the last log files created with a different project? Could you also test if Blender 2.92 that is currently in development avoids these crashes?

@Newoldschool Where the last log files created with a different project? Could you also test if [Blender 2.92 ](https://builder.blender.org/download/) that is currently in development avoids these crashes?
Author

Hello Robert sorry for the delay. I have a new "crash.txt" using the original file, but I don´t have the "debug_output".
But I think that is suddenly fixed.
I will explain it.

First I opened the default cube again, I did some actions and after a few minutes it crashed.
At that moment I had the "crash.txt" and the "debug_output".

After that I downloaded and installed blender 2.92 (I did not overwrite tha app, I have both installed now).

I ran the app 2.92 in debug mode again, but I forgot to make a copy of the "debug_output" created after the previous crash in 2.91. This is why I don´t have it.

2.92 did not crash.

So, after that I opened 2.91 again, to make it crash and create a new "debug_output". But since that moment, 2.91 is not crashing anymore.
Maybe the installation of 2.92 fixed or overwrote some corrupted files?

I´m attaching the 2.91 "crash.txt" and the mac os crash report.
Maybe this give you any hint. I will tel you if 2.91 crash again, but I will be working in a real file, not the default cube anymore.

Thanks for your help, and tell me any other help you may need from me.

Mac OS crash report.rtf

default cube.crash.txt

Hello Robert sorry for the delay. I have a new "crash.txt" using the original file, but I don´t have the "debug_output". But I think that is suddenly fixed. I will explain it. First I opened the default cube again, I did some actions and after a few minutes it crashed. At that moment I had the "crash.txt" and the "debug_output". After that I downloaded and installed blender 2.92 (I did not overwrite tha app, I have both installed now). I ran the app 2.92 in debug mode again, but I forgot to make a copy of the "debug_output" created after the previous crash in 2.91. This is why I don´t have it. 2.92 did not crash. So, after that I opened 2.91 again, to make it crash and create a new "debug_output". But since that moment, 2.91 is not crashing anymore. Maybe the installation of 2.92 fixed or overwrote some corrupted files? I´m attaching the 2.91 "crash.txt" and the mac os crash report. Maybe this give you any hint. I will tel you if 2.91 crash again, but I will be working in a real file, not the default cube anymore. Thanks for your help, and tell me any other help you may need from me. [Mac OS crash report.rtf](https://archive.blender.org/developer/F9586682/Mac_OS_crash_report.rtf) [default cube.crash.txt](https://archive.blender.org/developer/F9586681/default_cube.crash.txt)
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

2.92 did not crash.

Seems like this could be resolved then?
@Newoldschool : did this ever happen again in 2.92?

> 2.92 did not crash. Seems like this could be resolved then? @Newoldschool : did this ever happen again in 2.92?

@Newoldschool Where you able to check if this still occurs in 2.92 or 2.93?

@Newoldschool Where you able to check if this still occurs in 2.92 or 2.93?
Author

Hi sorry I was busy with non-3d-related work. I did have a crash in 2.92. I will give it a try again, and I will test 2.93 and see if it crashes. I will be back to you during the next few days!

Hi sorry I was busy with non-3d-related work. I did have a crash in 2.92. I will give it a try again, and I will test 2.93 and see if it crashes. I will be back to you during the next few days!

Added subscriber: @FAP

Added subscriber: @FAP

I have the same problem. 2.92 crashes just with simple actions.
I re intalled 2.8 to check, till now it seem ist works.

Modellname: iMac

Modell-Identifizierung:	iMac17,1
Prozessortyp:	Quad-Core Intel Core i7
Prozessorgeschwindigkeit:	4 GHz
Anzahl der Prozessoren:	1
Gesamtanzahl der Kerne:	4
L2-Cache (pro Kern):	256 KB
L3-Cache:	8 MB
Hyper-Threading Technologie:	Aktiviert
Speicher:	32 GB
Systemfirmwareversion:	429.60.3.0.0
SMC-Version (System):	2.33f12
Seriennummer (System):	XX

Big Sur 11.1 (20C69)

AMD Radeon R9 M390 2 GB

Blender 2.92.0
02948a2cab, 2021-02-24 16:25
master

Worked: 2.8

Blender crashes with simple actions like ->ad cylinder -> change unit scale
or it doesn't matter, it crashes all the time, nothing complex in the scene

I have the same problem. 2.92 crashes just with simple actions. I re intalled 2.8 to check, till now it seem ist works. Modellname: iMac ``` Modell-Identifizierung: iMac17,1 Prozessortyp: Quad-Core Intel Core i7 Prozessorgeschwindigkeit: 4 GHz Anzahl der Prozessoren: 1 Gesamtanzahl der Kerne: 4 L2-Cache (pro Kern): 256 KB L3-Cache: 8 MB Hyper-Threading Technologie: Aktiviert Speicher: 32 GB Systemfirmwareversion: 429.60.3.0.0 SMC-Version (System): 2.33f12 Seriennummer (System): XX ``` Big Sur 11.1 (20C69) AMD Radeon R9 M390 2 GB Blender 2.92.0 02948a2cab44, 2021-02-24 16:25 master Worked: 2.8 Blender crashes with simple actions like ->ad cylinder -> change unit scale or it doesn't matter, it crashes all the time, nothing complex in the scene
Member

How is 2.93 in this regard?

How is 2.93 in this regard?
Member

Changed status from 'Needs User Info' to: 'Archived'

Changed status from 'Needs User Info' to: 'Archived'
Member

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed. Thanks again for the report. If the problem persists please open a new report with the required information.
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Reference: blender/blender#84356
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