Blend file crashed and won't open #84556

Closed
opened 2021-01-09 20:08:53 +01:00 by Jostijn · 7 comments

System Information
Operating system: MacOS 10.15.6
Graphics card: AMD Radeon Pro 5500M 8 GB + Intel UHD Graphics 630 1536 MB

Blender Version
Broken: 2.83, 2.90, 2.91
Worked: ---

My file "Verenigingstraat" crashed suddenly Verenigingstraat.blend, and now it won't open anymore. All my other files still open normally.

Exact steps for others to reproduce the error
I was working in Edit mode on something architectural and I was only using the Extrude command, combining with shift and control. The usual stuff.
The file crashed so suddenly that I don't know what triggered it.

I've tried opening the same file in 2.83, 2.90 and 2.91. It won't open anymore.

This is the log file I got when it quitted:

P1879

**System Information** Operating system: MacOS 10.15.6 Graphics card: AMD Radeon Pro 5500M 8 GB + Intel UHD Graphics 630 1536 MB **Blender Version** Broken: 2.83, 2.90, 2.91 Worked: --- My file "Verenigingstraat" crashed suddenly [Verenigingstraat.blend](https://archive.blender.org/developer/F9557385/Verenigingstraat.blend), and now it won't open anymore. All my other files still open normally. **Exact steps for others to reproduce the error** I was working in Edit mode on something architectural and I was only using the Extrude command, combining with shift and control. The usual stuff. The file crashed so suddenly that I don't know what triggered it. I've tried opening the same file in 2.83, 2.90 and 2.91. It won't open anymore. ------------------------------------------------ This is the log file I got when it quitted: [P1879](https://archive.blender.org/developer/P1879.txt)
Author

Added subscriber: @Jostijn

Added subscriber: @Jostijn
Member

Added subscriber: @filedescriptor

Added subscriber: @filedescriptor
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

I can confirm that the file will crash. Tested with Blender 2.92.0, Commit date: 2021-01-11 06:58, Hash 64929398fb.

I can confirm that the file will crash. Tested with Blender 2.92.0, Commit date: 2021-01-11 06:58, Hash 64929398fbab.
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

This is similar to e.g. #79793 (Blender crashing on Mac OS Catalina when changing scenes + crashing upon startup when opening certain .blend files)

So yes, we have a couple of corrupted meshes.

To recover those "bad" files, what I usually do is:

  • from the bad file, append the scene(s) into a fresh empty file [this way you dont have the bad scene active and dont get crashes]
  • then repair/validate all meshes using the following in the Python console:
[(me.name, me.validate(verbose=True)) for me in bpy.data.meshes]

This way, you can often get most of the stuff back:
Verenigingstraat_repair.blend

But regarding the corruption and bugreports: we have the following policy:

Thanks for the report. Unfortunately unless there are clear instructions on how to reproduce it from scratch we cannot debug this any further.
Things that may cause mesh corruption: Importers, development versions of Blender, modeling tools.

So afraid we have to close this, but feel free to comment again if this happens again and you can provide reproduction steps

This is similar to e.g. #79793 (Blender crashing on Mac OS Catalina when changing scenes + crashing upon startup when opening certain .blend files) So yes, we have a couple of corrupted meshes. To recover those "bad" files, what I usually do is: - from the bad file, append the scene(s) into a fresh empty file [this way you dont have the bad scene active and dont get crashes] - then repair/validate all meshes using the following in the Python console: ``` [(me.name, me.validate(verbose=True)) for me in bpy.data.meshes] ``` This way, you can often get most of the stuff back: [Verenigingstraat_repair.blend](https://archive.blender.org/developer/F9559690/Verenigingstraat_repair.blend) But regarding the corruption and bugreports: we have the following policy: > Thanks for the report. Unfortunately unless there are clear instructions on how to reproduce it from scratch we cannot debug this any further. > Things that may cause mesh corruption: Importers, development versions of Blender, modeling tools. So afraid we have to close this, but feel free to comment again if this happens again and you can provide reproduction steps
Member

Closed as duplicate of #79793

Closed as duplicate of #79793
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#84556
No description provided.