Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 457.51
Broken: version: 2.91.0, branch: master, commit date: 2020-11-25 08:34, hash: rB0f45cab862b8
Worked: (newest version of Blender that worked as expected)
Short description of error
Exact steps for others to reproduce the error
Same bug as in all previous versions of Blender, causes crashing upon rendering but it's getting worse - I used to be able to switch to CPU rendering. I think I even know the types of 3d models that are causing it, but even after deleting those models, it now crashes 100% of the time on any cycles render, cpu, gpu etc.
Here are the debug logs: