Laptop: 2019 Macbook Pro 16"
Operating system: Mac OS Big Sur 11.1
Graphics card: AMD Radeon Pro 5300M / Intel UHD Graphics 630 1536 MB
Processor: 2.6 GHz 6-Core Intel Core i7
Memory: 16 GB 2667 MHz DDR4
2.91.0 and 2.91.1
Short description of error
Render engine: eevee
Blender crashes in rendered view or after hitting F12 (Render Image)
GPU hang occurred, msgtracer returned -1
last step taken in this file before crashing:
Math node > function power > right side render tab > render: 64 sample: 256 distribution: 1000
Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).
- "Render image" with render engine Eevee.
I'm completely new to blender, so I hope I wrote this down correctly!
-adding crash report file