MB-Lab Mesh & Armature not matched after Finalize in Blender 2.91 #84747
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Reference: blender/blender-addons#84747
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System Information
Operating system: Mac OS Catalina
Graphics card: Radeon Pro 580 8 GB
Blender Version
2.91
After finalizing MB-Lab character in T-pose, armature remains in T-Pose but mesh reverts to default A-Pose. In any selected subsequent pose, the armature and mesh remain unmatched. This problem does not exist in Blender 2.83.1
*Blend File attached
Based on the default startup or an attached .blend file (as simple as possible).MB-Lab T-Pose not working.blend
Added subscriber: @hboteler
Added subscriber: @rjg
MB-Lab is a third-party add-on not included in Blender by default. We do not provide support for it, please report the issue to the developer of the add-on on their GitHub page , if you believe the issue is in the add-on.
Changed status from 'Needs Triage' to: 'Needs User Info'
If you believe this is an issue in Blender because the same add-on version works in one Blender version and not in another, then please provide precise instructions to reproduce the problem.
Changed status from 'Needs User Info' to: 'Archived'
No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.
Thanks again for the report. If the problem persists please open a new report with the required information.