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Add primitive and industry standard keyboard - 3d navigation glitch
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Description

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX TITAN X/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 460.79

Blender Version
Broken: version: 2.92.0 Beta, branch: master, commit date: 2021-01-19 17:58, hash: rBc2e6969c56ef
Worked: (newest version of Blender that worked as expected)

Short description of error
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Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

Add primitive and industry standard keyboard - 3d navigation glitch. This need to be disabled by default:

Event Timeline

Could you please elaborate why this keybinding causes issues? With the Industry Compatible keymap the viewport rotation is accomplished by Alt+LMB, not the middle mouse button.

Robert Guetzkow (rjg) changed the task status from Needs Triage to Needs Information from User.Jan 21 2021, 11:27 AM

@Robert Guetzkow (rjg) The conflict happens because Alt-MMB, which is used for panning, is blocked while this tool is active. Disabling Alt as a modifier for the interactive_add operator fixes this.

Robert Guetzkow (rjg) changed the task status from Needs Information from User to Confirmed.Jan 21 2021, 12:42 PM