View- Clip End-Start Value doesn`t work properly. #85192
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Reference: blender/blender#85192
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System Information
Operating system: Windows 10 Pro
Graphics card: Cerberus GTX 1050Ti
Blender Version
Broken: 2.91.2, branch: master, commit date: 2021-01-19 16:15, hash:
5be9ef4177
, type: ReleaseFor some reason all the Official Blender releases that I have been using.
Short description of error
Object disappears from view again and again although I am changing the Clip Start End Value.
Exact steps for others to reproduce the error
When I am orbiting around my object , after a while starts to disappear. I change the Clip End or Start Value from 1000 to 1500. For a while is working normal but after orbiting around I have the same issue. From 1500 I go to 2000. I repeat this process until I finish my project. Sometimes up to 6000. It doesn
t matter how big or small is my object. It is still getting disappeared from view. I have tried locking the view to object but them Zoom in or out or Orbiting doesn
t work properly. I haven`t seen this issue from someone else and the solution is only to change the end Value. But for me I have to change it again and again. Clip View error.blendAdded subscriber: @KyriakosTsilavis-2
Added subscriber: @rjg
Changed status from 'Needs Triage' to: 'Needs User Info'
We would need precise step by step instructions of what you're doing that results in the object disappearing from view. The clipping distance in the viewport is also affected what point in space your rotate around. If you use {key Shift MMB} and then rotate, the object may be outside of the clipping range as you don't rotate around it anymore.
Hi Robert,
Thanks for your fast reply. I made some screenshots of my issue. My object is selected and I am rotating around it. The location of the object is 0,0,0. I am rotating around and then the model is disappearing . I am changing again the Clip and after a while the issue is coming again. What I am doing now is that I am in weight paint and the only thing that I am doing is rotating around the model and painting.
@KyriakosTsilavis-2 have you tried selecting the object and pressing "Numpad ." or View > Frame Selected? In the file you've submit the focus is not on the object. If you aren't orbiting around the object it can very easily be outside of the clipping range given how close the object's size is to the clip end.
You should probably set a reasonable clipping range of something like 100mm to 10000mm.
My object is selected like you see in the screenshots. When I press "." I can see everything again but after a while is desappearing.
Changed status from 'Needs User Info' to: 'Archived'
As I've said, you are not rotating/orbiting around the object. In the second screenshot you can clearly see that the point you are rotating around is located behind the model to the right, because that is the direction the grid's opacity increases.
This is not a bug in Blender. If you need help learning or using Blender, please post a question on one of our [community websites ]], for instance https:*blender.stackexchange.com/ , https:*blenderartists.org/ or the [ https:*blender.chat/channel/support | #support channel on Blender chat .
Hi Robert,
Thanks for your effort. Before I reported this issue here I placed this question on blenderartist, but I didn`t take any solution.
I will continue like this and in case that I see exactly what is the problem, I will share it with you.
Thanks for your help and for keeping Blender amazing.
Have a nice weekend.
The clipping start and end form a sphere around the point you focus on in the 3D viewport, anything that is outside of that sphere isn't displayed. You either need to use Numpad . to frame the selected object and only use the MMB to orbit around it (without panning and thereby shifting the focus to another point in space) or increase the clipping range so that you can move around the 3D space more freely. The range in your project is so narrow that barely anything outside of the object is visible and panning only slightly will put the model outside of the visible range.