Operating system:Windows 10 pro 20H2 64x
Graphics card:Nvidia gtx 1050 ti 4GB
Broken: (example: 2.91.2, 5be9ef417703, master, 2021-01-19, as found on the splash screen)
Worked: (blender: 2.91)
Short description of error
During modifying the geometry of a object or doing any kind of transformation, the view port will not update until the view port camera(window) is moved.
Exact steps for others to reproduce the error
- Open blender with the following file I've attached to this bug report
- Add new geometry or try to modify or transform the one provided.
- Result should be achieved.
I've opened a new projects and tried again, but it does not happen. So i guess it's a setting or other functionality I've added (modifiers, materials, default material).
I have not tested if it happens on other systems or object.