2.92 Beta - Viewport rendering crash/bugs when changing subdiv modifier when there is another object with a displacement shader node #85440
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Reference: blender/blender#85440
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System Information
Operating system: Windows 10
Graphics card: MSI RTX 3090 Gaming Trio, using a Saturn Pro eGPU
Blender Version
Broken: 2.92 Beta (current) hash:
df0bce3f7d
and 2.93 Alpha hash:d72595a594
Worked: 2.91.2 (current)
Short description of error
If viewport rendering is turned on, enabling and disabling modifiers gives cuda error on GPU or crashes on CPU rendering when there is an object with displacement.
Error I get on optix:
Error I get on cuda:
Error I get on CPU:
This happens for me in a complex scene consistently without fast clicking, there are mirror and subdiv and I use modifier tools. When I use "Viewport Vis" to turn them off or on, I get the error on the first try whenever the object with displacement is visible.
It also happens to me when I change subdiv levels.
Exact steps for others to reproduce the error
blender_bug_2.blend
@EAW's CPU stack trace:
Which is
Added subscriber: @milanrs
Added subscriber: @mano-wii
Added subscriber: @EAW
Changed status from 'Needs Triage' to: 'Confirmed'
Confirming since I noticed that this was still set to 'Needs Triage' @mano-wii .😉
Here is my CPU render stack trace.
Updating to say that I also can confirm that it crashes 2.92 Beta hash:
df0bce3f7d
.2.92 Beta - Viewport rendering bugs when changing subdiv modifier when there is another object with a displacementto 2.92 Beta - Viewport rendering bugs when changing subdiv modifier when there is another object with a displacement shader node2.92 Beta - Viewport rendering bugs when changing subdiv modifier when there is another object with a displacement shader nodeto 2.92 Beta - Viewport rendering crash/bugs when changing subdiv modifier when there is another object with a displacement shader nodeThis issue was referenced by
2217719feb
Changed status from 'Confirmed' to: 'Resolved'