Cell Fracture Add-On Automatically Decimates Base Mesh #85487
Labels
No Label
Interest
Animation & Rigging
Interest
Blender Cloud
Interest
Collada
Interest
Core
Interest
Documentation
Interest
Eevee & Viewport
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
Import and Export
Interest
Modeling
Interest
Modifiers
Interest
Nodes & Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds, Tests & Devices
Interest
Python API
Interest
Rendering & Cycles
Interest
Sculpt, Paint & Texture
Interest
Translations
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Meta
Good First Issue
Meta
Papercut
Module
Add-ons (BF-Blender)
Module
Add-ons (Community)
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender-addons#85487
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: Windows 10 Home 64-bit (2004)
Graphics card: GeForce GTX 1660 SUPER/PCIe/SSE2
version: '4.5.0 NVIDIA 460.89'
Blender Version
Broken: Version: 2.91.0, branch: master, commit date: 2020-11-25 08:34, hash: 0f45cab862b8, type: Release
Worked: ...
Addon Information
Name: Cell Fracture (0, 2)
Author: ideasman42, phymec, Sergey Sharybin
Short description of error
Running the Cell Fracture add-on on high-polygon triangulated or quad base mesh (such as 3D scanned model) results in fractured objects that are highly decimated/reduced as compared to the original base mesh they were born from.
Before Fracture
After Fracture
Exact steps for others to reproduce the error
Additional Info:
It seems that at least one previous version of the Cell Fracture add-on had a "[Simplify Base Mesh ]]" option that has disappeared from the current version of Blender. This option is also referenced on the add-on's [ https:*blender-addons.org/cell-fracture-addon/ | description page .
It would be beneficial to be able to utilize this add-on and maintain the original topology of the base mesh in the fractured objects.
Wondering if anyone here can offer some advice on the Cell Fracture add-on.
I am trying to fracture some very high-poly triangulated 3D scans but it seems that the Cell Fracture add-on takes it upon itself to simplify the base mesh on it's own and the resulting fractured objects are very low res.
I looked into this and I see that about 2 years ago, the bundled Cell Fracture add-on had a lot more options than what are available now in 2.91. Specially, it appears that there was once a 'Simplify Base Mesh' option in the Cell Fracture setup (along with numerous other options) but they are no longer present in the add-on.
Even though it would appear that the 'Simplify Base Mesh" option has been removed, is it plausible that the add-on is applying this feature during the fracture process?
I would like to avoid Cell Fracture from simplifying my mesh. I am also curious about why the current version of Cell Fracture has fewer options available than it appears to have in previous versions.
Added subscriber: @kslaggs
Providing screen shots of before / after Cell Fracturing a high-poly mesh.
Before Fracture
After Fracture
Added subscriber: @mano-wii
I can't reproduce the problem:
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Needs User Info'
Not sure if we are talking about
Cell Fracture
/object_fracture_cell
Cell Fracture Crack It
/object_fracture_crack
These are two different Addons.
There has been some back and forth in regards to merging them:
blender/blender-addons-contrib@f00d4fbe84.
blender/blender-addons-contrib@1857eaff30
So just to make sure: doe you have both installed?
Crack It has this
Simplify Base Mesh
option, so maybe something gets mixed up here?Cell Fracture / object_fracture_cell
Changed status from 'Needs User Info' to: 'Needs Triage'
Added subscriber: @OmarEmaraDev
Changed status from 'Needs Triage' to: 'Needs User Info'
I can't replicate this either.
Dos this happen on all objects you tried or just this one? Can you share the STL mesh you used?
Changed status from 'Needs User Info' to: 'Archived'
No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.
Thanks again for the report. If the problem persists please open a new report with the required information.