Geometry Nodegroup stopped updating the viewport #85511

Closed
opened 2021-02-09 23:42:51 +01:00 by DorianB · 15 comments

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 456.71

Blender Version
Broken: version: 2.93.0 Alpha, branch: master, commit date: 2021-02-08 23:42, hash: eab9165c25
Hello, suddenly, for no reasons, my .blend stopped updating my viewport when I change values in my geometry node set up
it's really strange, the viewports seems to update independently from each others

Exact steps for others to reproduce the error

see gif,
in the file below,
play with values,

ddd.gif
workflow.blend

**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 456.71 **Blender Version** Broken: version: 2.93.0 Alpha, branch: master, commit date: 2021-02-08 23:42, hash: `eab9165c25` Hello, suddenly, for no reasons, my .blend stopped updating my viewport when I change values in my geometry node set up it's really strange, the viewports seems to update independently from each others **Exact steps for others to reproduce the error** see gif, in the file below, play with values, ![ddd.gif](https://archive.blender.org/developer/F9758009/ddd.gif) [workflow.blend](https://archive.blender.org/developer/F9758004/workflow.blend)
Author

Added subscriber: @dodododorian

Added subscriber: @dodododorian

#86651 was marked as duplicate of this issue

#86651 was marked as duplicate of this issue
Author

Added subscriber: @HooglyBoogly

Added subscriber: @HooglyBoogly
Author

~~It seem that unpinning the and re-pinning solved the issue, ~~
(currently pinned geonode stored in "Scatter Object" sorry for the ton of empties in the scene)

edit1*No it didn't, this is still happening and I'm stuck with this .blend
I guess I'll have to move everything in a non-broken .blend

edit2*Moving the node set up elsewhere didn't work too. so the geonode set up may be faulty? why would it be the case?

~~It seem that unpinning the and re-pinning solved the issue, ~~ (currently pinned geonode stored in "Scatter Object" sorry for the ton of empties in the scene) **edit1***No it didn't, this is still happening and I'm stuck with this .blend ~~I guess I'll have to move everything in a non-broken .blend~~ **edit2***Moving the node set up elsewhere didn't work too. so the geonode set up may be faulty? why would it be the case?
DorianB changed title from Geometry node stopped updating the viewport in specific .blend to Geometry Nodegroup stopped updating the viewport 2021-02-10 00:08:42 +01:00
Author

After deleting nodes one by one
The phenomenon is still occurring

Let me know if you guys need more "simple" node set up to identify the problem, but it seems that one node in particular is not creating this issue (?)

After deleting nodes one by one The phenomenon is still occurring Let me know if you guys need more "simple" node set up to identify the problem, but it seems that one node in particular is not creating this issue (?)
Author

Additional video footage of the problem
ezgif.com-gif-maker.mp4

Additional video footage of the problem [ezgif.com-gif-maker.mp4](https://archive.blender.org/developer/F9768892/ezgif.com-gif-maker.mp4)
Member

Added subscriber: @JacquesLucke

Added subscriber: @JacquesLucke
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Looks like node_connected_to_output is returning the wrong result. Making it always return true seems to solve the issue.

Looks like `node_connected_to_output` is returning the wrong result. Making it always return true seems to solve the issue.
Member

For some reason your Group Output node is not tagged as "the output" anymore. Do you have any idea of how that might have happened? Maybe you deleted the original group output node, or copied it or something else?

Fixing the issue in your file is quite straight forward. You just have to select the Group Output node once (make it active) and then you can proceed working as normal.

For some reason your Group Output node is not tagged as "the output" anymore. Do you have any idea of how that might have happened? Maybe you deleted the original group output node, or copied it or something else? Fixing the issue in your file is quite straight forward. You just have to select the Group Output node once (make it active) and then you can proceed working as normal.
Member

Added subscriber: @randum

Added subscriber: @randum

Added subscriber: @Robotica

Added subscriber: @Robotica

In #85511#1110384, @JacquesLucke wrote:
For some reason your Group Output node is not tagged as "the output" anymore. Do you have any idea of how that might have happened? Maybe you deleted the original group output node, or copied it or something else?

Fixing the issue in your file is quite straight forward. You just have to select the Group Output node once (make it active) and then you can proceed working as normal.

FYI, I just ran into this problem on 2.9.3 and wasn't sure what the issue was. The only way I could see the update was to reconnect the group outputs input, but your suggestion fixed it for me. In my case I deleted the original group output by accident and rather than undoing I just added a new one.

> In #85511#1110384, @JacquesLucke wrote: > For some reason your Group Output node is not tagged as "the output" anymore. Do you have any idea of how that might have happened? Maybe you deleted the original group output node, or copied it or something else? > > Fixing the issue in your file is quite straight forward. You just have to select the Group Output node once (make it active) and then you can proceed working as normal. FYI, I just ran into this problem on 2.9.3 and wasn't sure what the issue was. The only way I could see the update was to reconnect the group outputs input, but your suggestion fixed it for me. In my case I deleted the original group output by accident and rather than undoing I just added a new one.

This issue was referenced by 58818cba40

This issue was referenced by 58818cba40794905f9323080e60884e090f2d388
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Jacques Lucke self-assigned this 2021-04-16 11:38:57 +02:00
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Reference: blender/blender#85511
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