Constantly crashes to desktop using a specific object - it drives me crazy. #85548

Closed
opened 2021-02-11 12:13:58 +01:00 by Steffen Hartmann · 13 comments

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: Radeon RX 580 Series ATI Technologies Inc. 4.5.14736 Core Profile Context 20.9.1 27.20.12029.1000

Blender Version
Broken: version: 2.91.2, branch: master, commit date: 2021-01-19 16:15, hash: 5be9ef4177 - also broken in 2.92 and 2.93
Worked: don't know

Short description of error
Sometimes Blender crashes opening the file, sometimes when i enter sculpt mode, sometimes crash when i start sculpting or go into edit mode, sometimes when i use lasso mask tool in sculpt mode, use the voxel remesher....

The object is important because i work on a commission - those crashes are totally not cool. :/

Exact steps for others to reproduce the error

crash bug.blend
Open the blend file and sculpt on the mesh, use lasso mask, go into edit mode. Just play around with the head model a bit. Maybe Blender even crashes on you opening the file.

**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: Radeon RX 580 Series ATI Technologies Inc. 4.5.14736 Core Profile Context 20.9.1 27.20.12029.1000 **Blender Version** Broken: version: 2.91.2, branch: master, commit date: 2021-01-19 16:15, hash: `5be9ef4177` - also broken in 2.92 and 2.93 Worked: don't know **Short description of error** Sometimes Blender crashes opening the file, sometimes when i enter sculpt mode, sometimes crash when i start sculpting or go into edit mode, sometimes when i use lasso mask tool in sculpt mode, use the voxel remesher.... The object is important because i work on a commission - those crashes are totally not cool. :/ **Exact steps for others to reproduce the error** [crash bug.blend](https://archive.blender.org/developer/F9791776/crash_bug.blend) Open the blend file and sculpt on the mesh, use lasso mask, go into edit mode. Just play around with the head model a bit. Maybe Blender even crashes on you opening the file.

Added subscriber: @Harti

Added subscriber: @Harti
Pablo Dobarro was assigned by Steffen Hartmann 2021-02-11 12:44:32 +01:00
Steffen Hartmann changed title from Constantly crashes to desktop using a specific file - it drives me crazy. to Constantly crashes to desktop using a specific object - it drives me crazy. 2021-02-11 12:44:51 +01:00
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Also get a crash going to editmode, will check.

Also get a crash going to editmode, will check.
Pablo Dobarro was unassigned by Philipp Oeser 2021-02-11 12:46:38 +01:00
Member

Added subscriber: @PabloDobarro

Added subscriber: @PabloDobarro
Member

Please dont assign developers yourself.

Please dont assign developers yourself.
Member

Changed status from 'Confirmed' to: 'Needs User Info'

Changed status from 'Confirmed' to: 'Needs User Info'
Member

The mesh somehow got corrupt, you can check with:

bpy.data.objects['swift head'].data.validate(verbose=True)
ERROR (bke.mesh): source/blender/blenkernel/intern/mesh_validate.c:605 BKE_mesh_validate_arrays: 	Loop 1254565 has invalid vert reference (379294)
ERROR (bke.mesh): source/blender/blenkernel/intern/mesh_validate.c:749 BKE_mesh_validate_arrays: 	Loop 1254563 is unused.
ERROR (bke.mesh): source/blender/blenkernel/intern/mesh_validate.c:749 BKE_mesh_validate_arrays: 	Loop 1254564 is unused.
ERROR (bke.mesh): source/blender/blenkernel/intern/mesh_validate.c:749 BKE_mesh_validate_arrays: 	Loop 1254565 is unused.
ERROR (bke.mesh): source/blender/blenkernel/intern/mesh_validate.c:749 BKE_mesh_validate_arrays: 	Loop 1254566 is unused.

The call will also correct the mesh, so it is usable again:

crash bug_fixed.blend

Usual policy for corrupt meshes is as follows:

Unfortunately unless there are clear instructions on how to reproduce it from scratch we cannot debug this any further.
Things that may cause mesh corruption: Importers, development versions of Blender, modeling tools.

So if you have an idea what was causing the corruption, please drop it here (otherwise I am afraid we have to close this)

The mesh somehow got corrupt, you can check with: ``` bpy.data.objects['swift head'].data.validate(verbose=True) ``` ``` ERROR (bke.mesh): source/blender/blenkernel/intern/mesh_validate.c:605 BKE_mesh_validate_arrays: Loop 1254565 has invalid vert reference (379294) ERROR (bke.mesh): source/blender/blenkernel/intern/mesh_validate.c:749 BKE_mesh_validate_arrays: Loop 1254563 is unused. ERROR (bke.mesh): source/blender/blenkernel/intern/mesh_validate.c:749 BKE_mesh_validate_arrays: Loop 1254564 is unused. ERROR (bke.mesh): source/blender/blenkernel/intern/mesh_validate.c:749 BKE_mesh_validate_arrays: Loop 1254565 is unused. ERROR (bke.mesh): source/blender/blenkernel/intern/mesh_validate.c:749 BKE_mesh_validate_arrays: Loop 1254566 is unused. ``` The call will also correct the mesh, so it is usable again: [crash bug_fixed.blend](https://archive.blender.org/developer/F9791851/crash_bug_fixed.blend) Usual policy for corrupt meshes is as follows: ``` Unfortunately unless there are clear instructions on how to reproduce it from scratch we cannot debug this any further. Things that may cause mesh corruption: Importers, development versions of Blender, modeling tools. ``` So if you have an idea what was causing the corruption, please drop it here (otherwise I am afraid we have to close this)

Sorry for assigning a Developer. The crashes started right after i voxel remeshed the head model (yesterday) i believe. That was basically the last task i did. Haven't touched the file for a bit of time and boom i started the day with said crashes.

Huge thanks @lichtwerk

Sorry for assigning a Developer. The crashes started right after i voxel remeshed the head model (yesterday) i believe. That was basically the last task i did. Haven't touched the file for a bit of time and boom i started the day with said crashes. Huge thanks @lichtwerk
Member

So if you can share a file that:

  • does not crash going to editmode
  • does crash going to editmode after using the voxel remesher

That would be good.

So if you can share a file that: - does not crash going to editmode - does crash going to editmode after using the voxel remesher That would be good.

Sorry i can't provide such before and after files but whenever i encounter something similar i know the drill and might be able to provide more information. Until then thanks and best wishes to you Philipp.

Sorry i can't provide such before and after files but whenever i encounter something similar i know the drill and might be able to provide more information. Until then thanks and best wishes to you Philipp.
Member

Changed status from 'Needs User Info' to: 'Resolved'

Changed status from 'Needs User Info' to: 'Resolved'
Philipp Oeser self-assigned this 2021-02-11 14:18:06 +01:00
Member

OKi, thx getting back, will close then.
Feel free to just open a new report (you can mention this one then) if you have more to share.

OKi, thx getting back, will close then. Feel free to just open a new report (you can mention this one then) if you have more to share.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
2 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#85548
No description provided.