System Information
Operating system: Linux-5.10.12-200.fc33.x86_64-x86_64-with-fedora-33-Thirty_Three 64 Bits
Graphics card: GeForce GTX 970M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 455.45.01
Blender Version
Broken: version: 2.93.0 Alpha, branch: master, commit date: 2021-02-09 22:38, hash: rB5bddfde217b1
Worked: 2.79
Short description of error
Zero area meshes lacking an outline (even if selected)
Exact steps for others to reproduce the error
This came up in a special case in T85461: Mesh. Skin modifier shows nothing in viewport, when mesh do not have root., reporting the general case here
- Open file
- Cube (scaled to zero in two axis) is selected but has no representation in the viewport (outline)
- open the same file in 2.79 and observe the outline
This might very well be a Known Limitation, just bringing this up here so we have a task we can refrence if this comes up again.