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Wireframe Displays Strangely in Eevee (Rendered, material Preview)
Closed, ResolvedPublicBUG


System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce MX130/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.40

Blender Version
Broken: version: 2.93.0 Alpha, branch: master, commit date: 2021-02-13 23:23, hash: rBf362dad19bf4
Worked: 2.92

Caused by rB000a340afa67: EEVEE: Depth of field: New implementation

Short description of error
The wireframe display in Eevee viewport is disappearing depends on the viewing angle.

Exact steps for others to reproduce the error
Based on default startup

  1. Delete default cube
  2. Shift A and add a grid
  3. Turn on wireframe in Viewport Overlays
  4. Switch to Rendered view mode
  5. Orbit the viewport around the grid, see how the wireframe disappear

Event Timeline

Philipp Oeser (lichtwerk) changed the task status from Needs Triage to Confirmed.Tue, Feb 16, 10:55 AM

Looks like a recent regression, yes, will check.

Bastien Montagne (mont29) changed the subtype of this task from "Report" to "Bug".Tue, Feb 16, 2:50 PM
Bastien Montagne (mont29) moved this task from Backlog to bcon3: Bugs on the BF Blender (2.93) board.
Philipp Oeser (lichtwerk) renamed this task from Wireframe Displays Strangely in Eevee Rendered View Mode to Wireframe Displays Strangely in Eevee (Rendered, material Preview).Thu, Feb 18, 2:34 PM