Grease Pencil: Better render Anti-Aliasing #85619
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Reference: blender/blender#85619
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Motivations:
Thin lines are correctly rendered using grease pencil with the currently implemented post process Anti-Aliasing. This is done by making sure the line width is not less than 1.3 and by modulating its opacity.
However, there is cases where this is not enough. For instance really dense drawings with small lines with little to no curvature still tends to flicker a lot.
Another case is when the gpencil strokes intersects the scene geometry. This makes the line less thick to the post process which makes it too small.
Proposed solution:
We propose to implement a Temporal AntiAliasing solution. It is robust and will match Cycles & EEVEE's film filtering if using the same filtering function. This only adds one temporary buffer (low VRAM usage compared to rendering at higher resolution) and is completely self contained (works with transparency and don't interfere with other features).
I propose to only implement this for final rendering since it might introduce flickering that might be annoying while drawing.
However this wouldn't solve the issue of gpencil strokes intersecting geometry.
For this I propose to erode or reproject the render's depth to match the render sample of the new AA scheme. This should fix the second problem completely.
Technical details:
Changed status from 'Needs Triage' to: 'Confirmed'
Added subscriber: @fclem
#85808 was marked as duplicate of this issue
Better Grease Pencil Render Anti-Aliasingto Grease Pencil; Better render Anti-AliasingAdded subscribers: @ZedDB, @Jeroen-Bakker, @antoniov
Added subscriber: @GoofyTheHeavenkeeper
I don't really get how to fix this
Added subscriber: @lichtwerk
Is this
Design
orTo Do
?Added subscriber: @filedescriptor
Added subscriber: @olliebarbs
Grease Pencil; Better render Anti-Aliasingto Grease Pencil: Better render Anti-Aliasing