Geometry Nodes: Assert adding another modifier (with object/collection info node and attribute sample texture node present) #85887
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Reference: blender/blender#85887
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System Information
Operating system: Linux-5.10.12-200.fc33.x86_64-x86_64-with-glibc2.32 64 Bits
Graphics card: GeForce GTX 970M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 455.45.01
Blender Version
Broken: version: 2.93.0 Alpha, branch: master, commit date: 2021-02-22 12:28, hash:
4577ccc603
Worked: never
Short description of error
Geometry Nodes: Assert adding another modifier (with object/colection info node and attribute sample texture node present)
Exact steps for others to reproduce the error
assert_domain.blend
Added subscriber: @lichtwerk
Geometry Nodes: Assert adding another modifier (with object/colection info node and attribute sample texture node present)to Geometry Nodes: Assert adding another modifier (with object/collection info node and attribute sample texture node present)Changed status from 'Needs Triage' to: 'Confirmed'
Added subscriber: @HooglyBoogly
I can confirm this, it's trying to add an attribute on the corner domain to the output pointcloud, which obviously isn't correct. Two related problems that need fixing:
The join node and the realize instances code need to use a separate offset for every domain, so that it can output to multiple domains properly.Actually no, we handle each attribute separately, so only one output domain at a time.The realize instances code needs to keep track of attributes separately for every geometry component to avoid adding attributes from input meshes to pointclouds, etc.Actually we handle every component individually here too.EDIT: My comment is completely wrong, we just need to remove the assert probably, otherwise you have to check if the component has the domain every time.
Added subscriber: @JacquesLucke
Changed status from 'Confirmed' to: 'Resolved'
This has been fixed some time ago afaik.