Double panel open after single click in keymap preferences #86034

Closed
opened 2021-02-27 01:25:29 +01:00 by Piotr Arłukowicz · 16 comments

System Information
Operating system: Linux-5.4.0-66-generic-x86_64-with-debian-bullseye-sid 64 Bits
Graphics card: GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 460.39

Blender Version
Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: 02948a2cab
Worked: Even 2.93 alpha has this bug

Short description of error
Wrong operators panels config opens when clicked on key modifiers button in configure dialog.
panels-open-bugreport.mp4

Does not matter which panel is open in Sculpt, after click the last panel from Mesh opens. I pictured this on some screenshots.

blender-bugreport-click1.jpg blender-bugreport-click2.png

Exact steps for others to reproduce the error

  1. Open Preferences Window.
  2. Navigate to Keymap.
  3. Search for "sub" name. A number of subdivision keystrokes will show, all those with Ctrl+1, Ctrl+2 etc. keystrokes. They add subdivision modifier to a mesh when pressed.
  4. Set up every Subdivision Set for Object Mode to be Alt+number instead of Ctrl+number.
  5. Then, collapse all those panels.
  6. Open first panel for config Scult -> Subdivision Set, this for Ctrl+0 keystroke.
  7. Click on Alt button. It toggles, BUT at the same time, a panel from above section (Mesh) opens!!!
**System Information** Operating system: Linux-5.4.0-66-generic-x86_64-with-debian-bullseye-sid 64 Bits Graphics card: GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 460.39 **Blender Version** Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: `02948a2cab` Worked: Even 2.93 alpha has this bug **Short description of error** Wrong operators panels config opens when clicked on key modifiers button in configure dialog. [panels-open-bugreport.mp4](https://archive.blender.org/developer/F9860137/panels-open-bugreport.mp4) Does not matter which panel is open in Sculpt, after click the last panel from Mesh opens. I pictured this on some screenshots. |![blender-bugreport-click1.jpg](https://archive.blender.org/developer/F9843975/blender-bugreport-click1.jpg)|![blender-bugreport-click2.png](https://archive.blender.org/developer/F9843977/blender-bugreport-click2.png) | -- | -- | **Exact steps for others to reproduce the error** 1. Open Preferences Window. 2. Navigate to Keymap. 3. Search for "sub" name. A number of subdivision keystrokes will show, all those with Ctrl+1, Ctrl+2 etc. keystrokes. They add subdivision modifier to a mesh when pressed. 4. Set up every Subdivision Set for Object Mode to be Alt+number instead of Ctrl+number. 5. Then, collapse all those panels. 6. Open first panel for config Scult -> Subdivision Set, this for Ctrl+0 keystroke. 7. Click on Alt button. It toggles, BUT at the same time, a panel from above section (Mesh) opens!!!
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Added subscriber: @piotao

Added subscriber: @piotao
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
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Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
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Cannot reproduce here

**System Information**
Operating system: Linux-5.10.12-200.fc33.x86_64-x86_64-with-fedora-33-Thirty_Three 64 Bits
Graphics card: GeForce GTX 970M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 455.45.01
version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: `rB02948a2cab44`

Just to make sure: Please try with File → Defaults → Load Factory Settings to see if you still can reproduce this issue.

Cannot reproduce here ``` **System Information** Operating system: Linux-5.10.12-200.fc33.x86_64-x86_64-with-fedora-33-Thirty_Three 64 Bits Graphics card: GeForce GTX 970M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 455.45.01 version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: `rB02948a2cab44` ``` Just to make sure: Please try with File → Defaults → Load Factory Settings to see if you still can reproduce this issue.
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Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'

Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'
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Yes, I can confirm the problem exists.

Exact steps I preformed are the following:

  1. Run Blender, load factory settings.
  2. Open pref window, navigate to keymap, search for 'sub' - they will be two sets of commands: for Object Mode and for Sculpt, all named 'Subdivision set' with different keyboard shortcuts, like Ctrl+1, Ctrl+2, etc.
  3. Unhide Subdivision set located below Sculpt for Ctrl+3, change it to Ctrl+Alt+3 - it may nothing happen, BUT previously it opened top panel for the same keystroke from Object Mode (they were reconfigured first in the previous tests).
  4. Hide this Subdivision set.
  5. Unhide Subdivision set below Object Mode for Ctrl+2
  6. Click on Alt or Ctrl
  7. Immediately lower panel with the same original keystroke opens and both are now configured as pressed.

This seems like panels are reacting to the same configuration input change (?) and reveals themselves because the change is messing with both places maybe?

This is stable and repeatable. If all but one panels are closed, I can click on Alt or Ctrl in the only open panel, and then corresponding panel from the other section opens. However it do not change, it just opens.

Yes, I can confirm the problem exists. Exact steps I preformed are the following: 1. Run Blender, load factory settings. 2. Open pref window, navigate to keymap, search for 'sub' - they will be two sets of commands: for Object Mode and for Sculpt, all named 'Subdivision set' with different keyboard shortcuts, like Ctrl+1, Ctrl+2, etc. 3. Unhide Subdivision set located below Sculpt for Ctrl+3, change it to Ctrl+Alt+3 - it may nothing happen, BUT previously it opened top panel for the same keystroke from Object Mode (they were reconfigured first in the previous tests). 4. Hide this Subdivision set. 5. Unhide Subdivision set below Object Mode for Ctrl+2 6. Click on Alt or Ctrl 7. Immediately lower panel with the same original keystroke opens and both are now configured as pressed. This seems like panels are reacting to the same configuration input change (?) and reveals themselves because the change is messing with both places maybe? This is stable and repeatable. If all but one panels are closed, I can click on Alt or Ctrl in the only open panel, and then corresponding panel from the other section opens. However it do not change, it just opens.
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Changed status from 'Needs Developer To Reproduce' to: 'Needs Triage'

Changed status from 'Needs Developer To Reproduce' to: 'Needs Triage'
Author
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I've tested the last Blender 2.93.0 8f2c3c63e9.
The problem is still there. I've recorded and included a video showing the problem. All after 'Load factory settings'.
First change in panel WORKS. Further changes do not work properly (additional panels are opening) but this time their behaviour is not synchronized at all and seems a bit random. For example, when I click Alt or Ctrl in panel for Ctrl+2, another panel opens for Ctrl+4 or so. This is also visible on the movie.panels-open-bugreport.mp4

I've tested the last Blender 2.93.0 8f2c3c63e970. The problem is still there. I've recorded and included a video showing the problem. All after 'Load factory settings'. First change in panel WORKS. Further changes do not work properly (additional panels are opening) but this time their behaviour is not synchronized at all and seems a bit random. For example, when I click Alt or Ctrl in panel for Ctrl+2, another panel opens for Ctrl+4 or so. This is also visible on the movie.[panels-open-bugreport.mp4](https://archive.blender.org/developer/F9860137/panels-open-bugreport.mp4)
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Just another observation:

  • when all top subpanels for Object mode are collapsed, and all subpanels for Sculpt Mode are open...
  • ... clicking on any single Alt/Ctrl button force ALL subpanels open!!! That's the thing I could call unexpected and now this is a bit annoying.

Please look into this, it's not critical, but may be caused by some kind of bug which affects other places too.

Just another observation: - when all top subpanels for Object mode are collapsed, and all subpanels for Sculpt Mode are open... - ... clicking on any single Alt/Ctrl button force ALL subpanels open!!! That's the thing I could call unexpected and now this is a bit annoying. Please look into this, it's not critical, but may be caused by some kind of bug which affects other places too.

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

Added subscriber: @mano-wii

Added subscriber: @mano-wii

I confirm that an unrelated panel expands after the change.

I confirm that an unrelated panel expands after the change.
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Probably same as #92988 (Weird collapsing behaviour in Keymap window)

Probably same as #92988 (Weird collapsing behaviour in Keymap window)

After 1c7c1480d1, I can no longer replicate this issue.
So, in fact, it's the same as #92988 (Weird collapsing behaviour in Keymap window).

After 1c7c1480d1, I can no longer replicate this issue. So, in fact, it's the same as #92988 (Weird collapsing behaviour in Keymap window).

Closed as duplicate of #92988

Closed as duplicate of #92988
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Reference: blender/blender#86034
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