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Adjust modifier values when using "Apply scale"
Confirmed, NormalPublicDESIGN

Description

This feature request was discussed with Campbell Barton during meeting 2021-02-23

When using "Apply scale", the modifier values are not adjusted if the object scale is not [1,1,1]. I would like to suggest that the operator "Apply scale" iterates through all modifiers of the selected objects and adjusts all values related to scale

For example
Bevel modifier - Amount
Displace - Strength
Data transfer - max distance, ray radius
UV project - Scale X, Scale Y,
etc


Current behaviour


Desired behaviour


suggested Operator mockup