Blender crashes with Noise Texture Node + Hair Particle System + Eevee #86194

Open
opened 2021-03-02 14:52:32 +01:00 by Stas Haas · 8 comments

System Information
Operating system: Darwin-19.6.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon RX 480 OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.10.18

Blender Version
Broken: 8dc95f61f3
Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: 02948a2cab
Broken: version: 2.91.2, branch: master, commit date: 2021-02-24 16:25, hash: 02948a2cab
Worked: version: 2.83.12

Short description of error
Blender 2.92 with AMD crashes with Noise Texture Nodeand Hair Particle System with render engine Eevee.
With Blender 2.91.2 with AMD it doesn't crash but colors are incorrect.

With 8dc95f61f3 with Intel GPU, there's no crash but colors are incorrect in the same way as in AMD - 2.91.2.

Exact steps for others to reproduce the error

  1. Open attached .blend file
  2. Viewport shading to: Render
  3. Play animation by tapping space bar

particle_loop.blend
blender_2_92_crash.txt

Blender 2.92
blender_2_92.mp4

Blender 2.91
blender_2_91_2.mp4

Blender 2.83.12
blender_2_83_12.mp4

**System Information** Operating system: Darwin-19.6.0-x86_64-i386-64bit 64 Bits Graphics card: AMD Radeon RX 480 OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.10.18 **Blender Version** Broken: 8dc95f61f3 Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: `02948a2cab` Broken: version: 2.91.2, branch: master, commit date: 2021-02-24 16:25, hash: `02948a2cab` Worked: version: 2.83.12 **Short description of error** Blender 2.92 with AMD crashes with **Noise Texture Node**and **Hair Particle System** with render engine Eevee. With Blender 2.91.2 with AMD it doesn't crash but colors are incorrect. With 8dc95f61f3 with Intel GPU, there's no crash but colors are incorrect in the same way as in AMD - 2.91.2. **Exact steps for others to reproduce the error** 1. Open attached .blend file 2. Viewport shading to: Render 3. Play animation by tapping space bar [particle_loop.blend](https://archive.blender.org/developer/F9860162/particle_loop.blend) [blender_2_92_crash.txt](https://archive.blender.org/developer/F9860159/blender_2_92_crash.txt) **Blender 2.92** [blender_2_92.mp4](https://archive.blender.org/developer/F9860221/blender_2_92.mp4) **Blender 2.91** [blender_2_91_2.mp4](https://archive.blender.org/developer/F9860224/blender_2_91_2.mp4) **Blender 2.83.12** [blender_2_83_12.mp4](https://archive.blender.org/developer/F9860225/blender_2_83_12.mp4)
Author

Added subscriber: @girafic

Added subscriber: @girafic

Added subscriber: @mano-wii

Added subscriber: @mano-wii

In fact the problem seems to be specific to MacOS.
I was unable to replicate the crash on:
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: Radeon (TM) RX 480 Graphics ATI Technologies Inc. 4.5.14760 Core Profile Context 20.45.37.01 27.20.14537.1000

In fact the problem seems to be specific to MacOS. I was unable to replicate the crash on: **Operating system:** Windows-10-10.0.19041-SP0 64 Bits **Graphics card:** Radeon (TM) RX 480 Graphics ATI Technologies Inc. 4.5.14760 Core Profile Context 20.45.37.01 27.20.14537.1000
Author

Tested today on 2 others Mac's, look like on AMD GPU Blender crashes and with Intel GPU it works but the colors are wrong.

Tested today on 2 others Mac's, look like on AMD GPU Blender crashes and with Intel GPU it works but the colors are wrong.

In this case, it may be related to the problem reported in #78845 (Some hair particles are rendered the wrong material in EEVEE)

In this case, it may be related to the problem reported in #78845 (Some hair particles are rendered the wrong material in EEVEE)
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Added subscriber: @ankitm

Added subscriber: @ankitm
Member

In #86194#1126796, @mano-wii wrote:
In this case, it may be related to the problem reported in #78845 (Some hair particles are rendered the wrong material in EEVEE)

Issue in that report is resolved, but the one here is still present.

> In #86194#1126796, @mano-wii wrote: > In this case, it may be related to the problem reported in #78845 (Some hair particles are rendered the wrong material in EEVEE) Issue in that report is resolved, but the one here is still present.
Philipp Oeser removed the
Interest
EEVEE & Viewport
label 2023-02-09 15:13:58 +01:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#86194
No description provided.