Screen Space Reflections artifacts (most noticable when using half res trace) #86473

Closed
opened 2021-03-11 01:37:24 +01:00 by Lucas · 21 comments

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 770/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.40

Blender Version
Broken: version: 2.93.0 Alpha, branch: master, commit date: 2021-03-10 21:19, hash: 9ef24d5aaa
Worked: (yesterday's build)

Short description of error
Screen Space Reflections artifacts when using half res trace.

Exact steps for others to reproduce the error
Enable and disable half res trace to see the artifacts.Screenshot (3).png

Screenshot (4).png

SSRBUG.blend

**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: GeForce GTX 770/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.40 **Blender Version** Broken: version: 2.93.0 Alpha, branch: master, commit date: 2021-03-10 21:19, hash: `9ef24d5aaa` Worked: (yesterday's build) **Short description of error** Screen Space Reflections artifacts when using half res trace. **Exact steps for others to reproduce the error** Enable and disable half res trace to see the artifacts.![Screenshot (3).png](https://archive.blender.org/developer/F9883834/Screenshot__3_.png) ![Screenshot (4).png](https://archive.blender.org/developer/F9883837/Screenshot__4_.png) [SSRBUG.blend](https://archive.blender.org/developer/F9883842/SSRBUG.blend)
Author

Added subscriber: @Xorrito

Added subscriber: @Xorrito

#86558 was marked as duplicate of this issue

#86558 was marked as duplicate of this issue

#86477 was marked as duplicate of this issue

#86477 was marked as duplicate of this issue

Added subscriber: @MLSpence

Added subscriber: @MLSpence

This happens with half res tracing off as well, although it does not happen as often. Only in specific angles it happens for me, but it depends.

This happens with half res tracing off as well, although it does not happen as often. Only in specific angles it happens for me, but it depends.
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Can confirm.

Can confirm.
Philipp Oeser changed title from Screen Space Reflections artifacts when using half res trace. to Screen Space Reflections artifacts (most noticable when using half res trace) 2021-03-12 09:31:40 +01:00
Member

Added subscriber: @sozap

Added subscriber: @sozap

Added subscriber: @fclem

Added subscriber: @fclem

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Clément Foucault self-assigned this 2021-03-13 22:01:07 +01:00

This was fixed either by 09e77d2c89 , 165a2da753 or 03490618a2

This was fixed either by 09e77d2c89 , 165a2da753 or 03490618a2

Added subscriber: @Lteng

Added subscriber: @Lteng

My task was closed so I am not sure I can continue to comment on it...so I will continue with this merged one.
I'm still experiencing artifacts with the latest version (commit date: 2021-03-13 22:49, hash: 1f8d27a191):
001.JPG
The older version did not have this artifact commit date: 2021-03-03 22:32, hash: e4a55b46c4):
002.JPG

Attaching a file just in case:
light_test_2021.blend

My task was closed so I am not sure I can continue to comment on it...so I will continue with this merged one. I'm still experiencing artifacts with the latest version (commit date: 2021-03-13 22:49, hash: 1f8d27a191c9): ![001.JPG](https://archive.blender.org/developer/F9891435/001.JPG) The older version did not have this artifact commit date: 2021-03-03 22:32, hash: e4a55b46c406): ![002.JPG](https://archive.blender.org/developer/F9891437/002.JPG) Attaching a file just in case: [light_test_2021.blend](https://archive.blender.org/developer/F9891445/light_test_2021.blend)

I too am still experiencing this bug even with the new version, but now it seems to not be caused by screen space reflections. I still get them even when it is turned off.

I too am still experiencing this bug even with the new version, but now it seems to not be caused by screen space reflections. I still get them even when it is turned off.
Member

I am experiencing these artifacts as well, these seems to depend highly on view distance.

However, I assume these are a bit separate from the report here, so it would be good to open a new report for this.

I am experiencing these artifacts as well, these seems to depend highly on view distance. However, I assume these are a bit separate from the report here, so it would be good to open a new report for this.

This seems to be somewhat related to contact shadows, turning them off remove artifacts

This seems to be somewhat related to contact shadows, turning them off remove artifacts
Member

In #86473#1129687, @sozap wrote:
This seems to be somewhat related to contact shadows, turning them off remove artifacts

not all of them, try zooming in and out.

> In #86473#1129687, @sozap wrote: > This seems to be somewhat related to contact shadows, turning them off remove artifacts not all of them, try zooming in and out.

I"ve pushed a fix for the shadow issue 4e236326c1 . Do note that your scene scale is quite big and thus you need to adjust the contact shadow bias accordingly. If the issue persist, create another report.

I"ve pushed a fix for the shadow issue 4e236326c1 . Do note that your scene scale is quite big and thus you need to adjust the contact shadow bias accordingly. If the issue persist, create another report.

Changing the bias and distance of the contact shadow helps a bit (thanks for the tip), however I'm not too clear on why I did not have to do this in the older version.

Changing the bias and distance of the contact shadow helps a bit (thanks for the tip), however I'm not too clear on why I did not have to do this in the older version.

@Lteng because we changed the way the tracing is done and it's now more accurate. But it self-shadows itself more easily. Previous version also had this issue.

@Lteng because we changed the way the tracing is done and it's now more accurate. But it self-shadows itself more easily. Previous version also had this issue.
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Reference: blender/blender#86473
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