Page MenuHome

PulseAudio randomly asserts in background rendering
Closed, ResolvedPublicBUG

Description

System Information
Operating system: Linux-5.4.0-67-generic-x86_64-with-glibc2.31 64 Bits
Graphics card: Quadro RTX 5000/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 455.45.01

Blender Version
Broken: version: 2.93.0 Alpha, hash: rB19da44f

Short description of error
PulseAudio randomly asserts when doing background renders, presumably due to an issue in D10580: Add PulseAudio.

Assertion 'q->length == 0' failed at pulsecore/queue.c:63, function pa_queue_free(). Aborting.

Exact steps for others to reproduce the error
This repeats a simple background render and stops on error, almost always hits the error within the first 10 renders here.

watch -e -n 0.1 blender --factory-startup -b -f 1

Related Objects

Event Timeline

Brecht Van Lommel (brecht) renamed this task from Pulseaudio randomly asserts in background rendering to PulseAudio randomly asserts in background rendering.Mar 23 2021, 1:50 PM
Brecht Van Lommel (brecht) changed the task status from Needs Triage to Confirmed.
Brecht Van Lommel (brecht) triaged this task as High priority.
Brecht Van Lommel (brecht) created this task.
Bastien Montagne (mont29) changed the subtype of this task from "Report" to "Bug".Mar 29 2021, 11:42 AM