Cycles rendered view refresh on GPU #86939

Closed
opened 2021-03-25 14:00:13 +01:00 by Denis Belov · 10 comments

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.72

Blender Version
Broken: version: 2.93.0 Alpha, branch: master, commit date: 2021-03-24 17:47, hash: 9ac7946dd0
Worked: blender-2.93.0-3ea1779365b5-windows64

Short description of error
Cycles rendered view refreshes incorrect if gpu render device is set to CUDA (OPTIX and CPU works as expected)

  1. switch to cycles render engine (in preferences/system select CUDA)
  2. add object and enter rendered view
    cycles.mp4
**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.72 **Blender Version** Broken: version: 2.93.0 Alpha, branch: master, commit date: 2021-03-24 17:47, hash: `9ac7946dd0` Worked: blender-2.93.0-3ea1779365b5-windows64 **Short description of error** Cycles rendered view refreshes incorrect if gpu render device is set to CUDA (OPTIX and CPU works as expected) 1. switch to cycles render engine (in preferences/system select CUDA) 2. add object and enter rendered view [cycles.mp4](https://archive.blender.org/developer/F9909233/cycles.mp4)
Author

Added subscriber: @DenisBelov

Added subscriber: @DenisBelov
Member

Added subscriber: @EAW

Added subscriber: @EAW
Member

Thank you for filling out the “last working version.” Having a ~24 hour period really helps to find what commit caused the issue quickly. Unfortunately I don’t have the correct hardware to confirm, so someone else will have to do the triaging.

Thank you for filling out the “last working version.” Having a ~24 hour period really helps to find what commit caused the issue quickly. Unfortunately I don’t have the correct hardware to confirm, so someone else will have to do the triaging.
Member

Added subscriber: @Alaska

Added subscriber: @Alaska
Member

I will look into this issue and if I'm able to reproduce it, try bisecting it.

I will look into this issue and if I'm able to reproduce it, try bisecting it.
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Added subscriber: @kevindietrich

Added subscriber: @kevindietrich
Member

Bisecting points to 42198e9eb0 as the first bad commit.

@kevindietrich mind having a look?

Bisecting points to 42198e9eb0 as the first bad commit. @kevindietrich mind having a look?
Kévin Dietrich self-assigned this 2021-03-26 06:44:57 +01:00

This issue was referenced by ea12df51b8

This issue was referenced by ea12df51b8da5cc1a7b9e1b923d24c4a54bf2c13

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
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Reference: blender/blender#86939
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