EEVEE Ambient Occlusion incorrect composition (affected by Bent Normals even at Factor of zero) #87005

Open
opened 2021-03-29 01:32:43 +02:00 by I did must have done it · 5 comments

System Information
Operating system: rx 6800
Graphics card: windows 10

Blender Version
Broken: blender-2.93.0-a9e7d503ddcd-windows64
Worked: (newest version of Blender that worked as expected)

Short description of error
the ambient occlusion does not appear to blend correctly both in viewport and in final renders

no ambient occlusion
no ao.png
ao factor 1
ao factor 1.png
ao factor 0
ao factor 0.png
incorrect ao composition.blend

Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).

**System Information** Operating system: rx 6800 Graphics card: windows 10 **Blender Version** Broken: blender-2.93.0-a9e7d503ddcd-windows64 Worked: (newest version of Blender that worked as expected) **Short description of error** the ambient occlusion does not appear to blend correctly both in viewport and in final renders no ambient occlusion ![no ao.png](https://archive.blender.org/developer/F9912839/no_ao.png) ao factor 1 ![ao factor 1.png](https://archive.blender.org/developer/F9912841/ao_factor_1.png) ao factor 0 ![ao factor 0.png](https://archive.blender.org/developer/F9912840/ao_factor_0.png) [incorrect ao composition.blend](https://archive.blender.org/developer/F9912845/incorrect_ao_composition.blend) **Exact steps for others to reproduce the error** Based on the default startup or an attached .blend file (as simple as possible).

Added subscriber: @leonardos

Added subscriber: @leonardos
Member

Added subscribers: @fclem, @lichtwerk

Added subscribers: @fclem, @lichtwerk
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Here, the result at Factor 1 looks correct, will confirm though since at Factor 0.0, I would assume the result to not be affected by Bent Normals at all?
Or it this a known limitation, @fclem?

Here, the result at `Factor` 1 looks correct, will confirm though since at `Factor` 0.0, I would assume the result to not be affected by `Bent Normals` at all? Or it this a known limitation, @fclem?
Philipp Oeser changed title from EEVEE Ambient Occlusion incorrect composition to EEVEE Ambient Occlusion incorrect composition (affected by Bent Normals even at Factor of zero) 2021-03-29 13:03:59 +02:00

This is how is has always worked. At this point I would just avoid more regression. But this could be fixed in EEVEE's rewritte.

This is how is has always worked. At this point I would just avoid more regression. But this could be fixed in EEVEE's rewritte.
Philipp Oeser removed the
Interest
EEVEE & Viewport
label 2023-02-09 15:13:55 +01:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#87005
No description provided.